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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.367 / 5  (49 votes)
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I love this card. Trample decks/shadow decks make good use of it. Even funnier, attack with a Vedalken Ghoul and toss this down when it isn't blocked.
Posted By: cadenblade (10/1/2009 8:22:54 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I think its a great card. Im a "Timmy" there for, I like it lol
Posted By: MagicRookie (7/8/2009 10:14:39 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I agree with Forgeling. Blood Frenzy can be cast on your opponent's creatures.
Posted By: McThor (4/29/2010 5:03:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wee Dragonauts approve of this spell.
Posted By: NickDay (11/20/2012 4:31:26 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Captain Falcon's new boxing gloves.
Posted By: VoidedNote (2/2/2011 11:20:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Strictly better than Blood Frenzy.
Posted By: Forgeling (8/25/2009 12:59:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


not a good card, yet the artwork is quite impressing! ;)
Posted By: Mode (2/7/2009 4:56:24 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@doitpow

Rated you .5 out of 5. Thats a terrible use of scepter and anyone who uses that *** card gets .5/5 from me.
Posted By: TheWrathofShane (10/29/2013 9:01:34 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Could've been decent for one red, but as it is, it's barely better than Bull Rush. Giant Growth (or Brute Force if you insist on being in-color) gives one less power but 3 more toughness for one less mana. Reckless Charge also gives one less power but costs one less, gives haste, and can be flashed back. If you really need that 4 power, Groundswell does that, also for one less mana. And if you're gonna spend two mana on a pump instant, might as well make it Colossal Might.
Posted By: achilleselbow (7/18/2010 10:45:07 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is great for those people who play with power.

Attack turn 2 with a haste creature or later with a trampler and you may be in a decent health lead. Makes it more fun if your creature has a Mage Slayer or if you cast Soul's Fire. Play it on your favorite two-mana double striker turn 3 and you'll make enemies. (Viashino Slaughtermaster, Boros Swiftblade)

My Jund deck throws down a Spark Elemental, casts this, attacks with the elemental, and sacs it to an Ooze Garden before you're forced to sac it, giving you a 7/7 for five mana and two cards. The only trick is keeping the elemental alive until your second main phase.
Posted By: Kelther (9/16/2010 11:02:23 AM)
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0.51.01.52.02.53.03.54.04.55.0