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Community Rating: 3.806 / 5  (72 votes)
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see Omnath
Posted By: ubii (8/10/2010 3:15:43 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@001010011100101110 you should add Ink-Treader Nephilim to the combo for when you cast Might of the Masses

Also what would be even funnier, if during your declare attackers phase, they cast Gut Shot
Posted By: pjasco (3/11/2013 7:13:36 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@001010011100101110: Your opponent, smiling sadly:

"Fog, exiling Elvish Spirit Guide."
Posted By: LordRandomness (12/19/2011 8:54:10 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Does it stack with the doubling effect of Mana Reflection?
I play non-standard with friends with a formerly standard elf deck that uses Doubling Cube, Sculpting Steel , Mana Reflection, and Chameleon Colossus. With the combo as is, I can net a Colossus with an attack up to 2,251,799,813,685,248, before any other mods, off 6 land. Now, that same combo off 6 land AND Mana Reflection effecting every Doubling Cube/ Sculpting Steel would give Chameleon Colossus a grand total of 2,535,301,200,456,458,802,993,406,410,752 before mods. I know it seems rediculous but i've been fighting slivers and need something that can contend.
Posted By: Guest2021915351 (4/16/2010 11:22:02 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


bbdude, I don't think you understand the card. The doubling isn't permanent, it just lasts that turn. So on turn 5, if you were to play and double, you would get 0 mana. Turn 6 (assuming one land per turn) you break even. Turn 7, you get 8 mana. Turn 8, 10. Turn 9, 12. Etc etc. So while it may not be great in two player, in multiplayer games that often run long, use it with Fireball, Banefire, Consume Spirit, Protean Hydra, ...pretty much most cards with X in the cost. Hitting someone for a 20 damage Consume Spirit is pretty harsh. If you were to have two doubling cubes in on turn 10, you could hit for 22 damage, assuming one land per turn. If you were to have Magus of the Coffers, you begin to see rediculous damage.

Pretty much it's a nice card in casual for things with X in the cost, or just for playing around with.
Posted By: Elysiume (9/12/2009 9:01:51 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Makes it easy to cast two emrakuls, just to see them die, and tutor up another all in one turn
Posted By: Kryptnyt (5/17/2011 12:56:32 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Omnath
Posted By: Sangre-friodemio666 (2/18/2012 11:28:00 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


A powerfull card in decks that use X casting costs and have very high cost spells.
Posted By: Silverware (8/23/2009 7:17:09 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


While this card is useful in X spells and decks that use those spell, the real power of this card was in Fifth Dawn it was suppose to be used to generate m-a-s-s-ive amounts of multi colored mana for five color decks, but saw little use. In an Urzaton/Artifact/Tolarian Academy or any deck that generates m-a-s-s-ive mana this card is very useful. 4/5
Posted By: ZioKai (9/22/2009 9:33:48 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Excellent in Urzatron. One of my friends managed to have this out with Mana Reflection & Rings of Brighthearth & Mishra's Helix out all at the same time. We were playing a variation of Two-Headed Giant (basically three headed giant) and it is astonishing how one person can tap out a whole team every turn for the entire game. With no response, we conceded in short time.
Posted By: AlphaNumerical (8/11/2009 11:15:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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