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Actually, I don't expect the "reprinting" of good old Tarmy to lower his price much. Modern Masters is supposed to be a conservative and limited release with the size of a large set, like a Core Set. So, while there will be new Tarmies in circulation, there's not going to be that many. Which makes sense, because they're freaking REPRINTING TARMOGOYF, of course they're not going to destroy Modern by giving everyone easy access to him. The new availability will definitely help, maybe even enough for one to save a considerable amount of cash on him, but not as much as everyone initially thinks.
Posted By: Totema (10/22/2012 12:08:16 PM)
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"The specimen seems to be broken."
Posted By: True_Smog (3/7/2010 9:18:29 AM)
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You know, I've never understood what possible kind of deck the "dies to removal" crowd builds. Entirely shrouded indestructible creatures? Removal can remove anything if it really wants to try.

Shroud? Wrath.
Indestructible? Exile or Wither/Infect
Protection? Sorry, we're still wrathing you.
artifact? Naturalize/shatter/creeping corrosion/ putrefy/everythingunderthesun
enchantment? Disenchant/etc.

EVEN BASIC LAND CAN BE REMOVED
DO YOU PLAY WITHOUT LANDS BECAUSE THEY DIE TO LAND DESTRUCTION?

Why are goblin decks scary anyway? They die to removal--so do elves or fairies or merfolk! Even Painter's servant and Millstone die to removal but if you DO NOT have that removal at the EXACT moment you need it. You will die.
Posted By: Kidrik (1/31/2011 1:43:34 PM)
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Ach! Hans, run! It's fucking broken!
-Saffi Eriksdotter, last words
Posted By: Shadoflaam (10/5/2011 7:26:44 PM)
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This card is very good, I will give it that much. It's excellent, it ends games.
However, it does not belong in every single conversation about powerful creatures because it's not a mind-rendingly game-breaking as a lot of you are suggesting.

To be powerful, it requires powerful support and a quick mana base to make sure that you have the variety in your graveyard. It's only super-great if your deck was already awesome. The rest of us can use the power curve.

Think about it this way: If you drew this during a draft, how dangerous would it be in your deck? If you just toss it in any beatdown deck, does it make the deck better? It's not a card that needs to be built around, but it does need to be supported by a deck that's already really expensive.

In the decks that people without hundreds to spend on singles make, this card will grow slowly. There are two-drops with utility and conditional power that most cheaper decks would find easier to use.

It's only broken in pro... (see all)
Posted By: NoobOfLore (8/16/2011 2:14:10 AM)
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Dies to duh. That's just more fun to say then "dies to doom blade".
Posted By: divine_exodus (11/8/2010 3:34:45 PM)
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@Smoke_Stack
Turn 1:
Island, Ponder
Turn 2:
Misty Rainforest, crack for Forest, drop Tarmogoyf
Turn 3:
Island, Brainstorm, punch with Tarmogoyf

In cases like these (read: most of the time in legacy/modern), Tarmy comes out swinging on Turn 3 as a 3/4 for 2 mana. And he gets bigger as the game progresses.

He is either a 2-mana threat that either protects your board-state by eating removal, or wins the game on his own. He is probably a better way to fill your deck than whatever else you'd be packing- even if you're not running green.
Posted By: strider24seven (3/5/2013 7:09:55 AM)
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@theSwarm Necropotence doesn't win you the game when it hits the table. Neither does Demonic Tutor, and those are both banned. Why? Because they enable you to win the game far sooner than one could achieve by other means.

The same goes with Tarmogoyf. At his best, his power is marginally better than Craw Wurm, but why does no one play that? Because Tarmogoyf can be cast on turn 2 and splashed into any deck colour for a cheap 1G. With a creature that grows so quickly and hit so hard, it demands that the opponent answer it RIGHT NOW or lose. Yes, it's nothing more than a dumb beater, but it is hands-down the best and fastest dumb beater that any deck of almost any colour can and will play, and one that the opponent MUST spend a card to answer, and that is why it's so expensive. Its price is high for the same reason rare lands are expensive.
Posted By: justicarphaeton (12/9/2010 12:37:59 PM)
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This is the best blue creature of all time.

It may look like it's green, but it's actually blue. Trust me.
Posted By: The_Trendkill (8/12/2011 11:33:10 AM)
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the mechanic is a good idea, and i actually like its implementation.
it's a very powerful card, yet not necessarily broken.
but seriously, who decided to give this creature a default toughness of 1? that's really something this creature wouldn't have needed in my opinion.
Posted By: Mode (1/3/2009 5:41:01 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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