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Community Rating: 3.462 / 5  (91 votes)
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I agree with the cost. The pumping effect sould have been +X/+X instead, or the activation cheaper.

Blue-black for instance gets a far better Creeping Tar Pit which provides an unblockable 3/2 body when activated for the same amount of mana.
For Lavaclaw Reaches you have to pay 1 more to get the same body who can still be blocked by just any creature.

Giving this manland Intimidate instead would have made it far more entertaining :D
Posted By: Mode (2/2/2010 12:42:09 PM)


This plus ceaseless searblades = infinite buff. Then its your choice of swinging or flinging or whatever you want.
Posted By: mrbananas (5/29/2010 11:50:08 PM)


I would have liked it if it were 3/3 or 2 CMC to activate. As is, decent at best.
Posted By: JacksJokeShop (2/8/2010 7:00:52 AM)


with training grounds, is it {1}: +3/+0 until eot?
Posted By: Kryptnyt (8/6/2010 4:53:45 PM)


Mediocre. Scores no bonus points for "dual mana producing" because in Standard it's competing with Dragonskull Summit, which in this regard is strictly better for the chance to come in untapped, and heck even in limited Akuom Refuge is "better" for that point of life gain. As a manland, it's one mana more expensive just to be on par with a Dread Statuary, and no matter how much mana you pump into it, it still gets killed by nearly any creature in the format, let alone removal!

If its activation were {1} less or if it got +1/+1, it would be playable. Just desperate filler as it stands.
Posted By: IncrediSteve (2/27/2010 8:27:16 AM)


Smack down Ceaseless Searblades and PWN!
Posted By: Nikeyeia (8/21/2010 8:44:26 AM)


I dunno why I would ever play this. The effect barely does anything, as you'll need mana left over from turning this land into a creature to make this anything beyond a 2/2, and if you have more than 3 mana, you should have much better plays than wasting your mana on a 2(+1or2)/2 and probably getting it blocked and destroyed.
Posted By: Gomorrah (2/7/2010 7:38:00 AM)


Oh jeez, I thought he had shade (Midnight Covenant) but it's actually Firebreathing. Ick.

Easily the worst of the cycle because of how incredibly mana-intensive it is; you have to give up 5 lands just for a 3/2 until end of turn.

Would first strike have been too much to ask for?

That being said, having the option is still appreciated, and playing RB your opponent shouldn't have any blockers left by the time you attack with this.

Posted By: HairlessThoctar (2/14/2010 11:46:36 AM)


Strictly better than Celestial Colonnade
Lavaclaw Reaches was always the most convoluted piece of shit
Posted By: Woozly (7/20/2011 1:27:21 AM)


This card combined with Training grounds = fun (+3/+0 for 1 mana) ^^
Posted By: Evile (8/3/2010 10:56:50 AM)