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Community Rating: 4.537 / 5  (191 votes)
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Currently occupying a permanent spot in the sideboard of any blue deck I play. Great for stopping 1st turn Duress/Inquisition of Kozilek or Kuldotha Rebirth. Also allows you to play a comes in tapped land (Halimar depths, usually) on second turn and still have some hope of countering something on your opponent's second/third turn. 4/5, -1 for the non-creature part (but it would probably be too strong without it).
Posted By: troublestarts (11/20/2010 1:16:51 PM)


WAY better outside of standard. A one-mana counterspell that shuts down Hypergenesis in (old) extended and countless things in Legacy.
Posted By: TokenMaster (6/22/2010 9:35:24 PM)


Mmm, Spell Pie.
Posted By: Studoku (4/4/2010 10:51:30 AM)


first time i saw this i miss-read it
"there's a hole in your pants"
Posted By: BlackAlbino (4/12/2011 1:13:12 PM)


On the 3rd turn, the opponent tries to Sadistic Sacrament you. "Oh, yeah? try paying an extra 2 for it!"! >:3
Posted By: Azure_Dreamer (5/12/2010 1:06:49 PM)


A new, cheap and playable counterspell? What the hell? I thought you hate blue, Wizards, so how did THIS happen? lol. Reprint Mana Leak and I might just forgive you for your recent decimation of blue. Anyway, this spell is certainly a step in the right direction. 5/5
Posted By: True_Mumin (9/26/2009 12:20:43 PM)


One mana counter spells are always fairly strong, even if they are limited and conditional.
Posted By: ZEvilMustache (9/26/2009 9:28:20 AM)


It's sort of too bad that the best counterspell in Standard - yes, this is absolutely the best counterspell in Standard - is so conditional, but this is a totally solid card regardless.
Posted By: XDaragoX (10/9/2009 7:43:17 PM)


it's fun to use simply to drain the opponents mana on him. i also love it's potential to shut down Harrow
Posted By: DominusNox (10/1/2009 10:34:12 AM)


One mana counterspells will always keep your opponents off guard.
Posted By: mdakw576 (8/27/2010 3:18:06 AM)