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Community Rating: 2.894 / 5  (52 votes)
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This card is being seriously under rated, unlike fertile imagination or other such card it always works, and you get to choose what to target. Playing black green and have a nightmare in the graveyard? That nightmare can now make you 9 saprolings in one turn. Follow up with garruks over run and the game is in the bag. Can also imagine a lhurgoyf or lord of extinction making this card really insane, and because it says toughness only you can always target a wall that died earlier in the game. One wall of frost becomes 7 saprolings. It also doesn't have to be your graveyard, so using it against creatures with unearth, and dredge, doesn't hurt either. At the very least keeps something out of your opponents graveyard and gives you some creatures to boot. Reminds me a lot of aether mutation.

I'm thinking the idea was to enable people to use black/green golgari colors, with some combination of lord of extinction, necrogenesis, and morbid bloom. Same basic concept, new set.
Posted By: Donovan_Fabian (11/26/2009 7:44:00 PM)
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I stick to cremate.
Costs 1 instead of 6, requires only one color requirement instead of two, is an instant instead of a sorcery, can remove any card and not just creatures, and draws you a card. oO
Posted By: majinara (12/7/2009 7:18:47 AM)
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Lord of extinction
Posted By: Polkovnik_Skyfox (5/12/2011 2:27:58 PM)
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Expensive, but potentially a lot of tokens for 6, and might remove that pesky titan your opponent has been bringing back the whole game.
Posted By: DoragonShinzui (4/13/2012 8:32:46 AM)
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Sorry people, but you don't really think, cards are only situational if you are not smart enough to build around them. I mean, if you build a deck that is able to dump creatures into the graveyard in an effective way, you could remove Autochthon Wurm to have 14 saprolings for six mana, i mean.
Posted By: Disruptor (1/11/2010 8:19:22 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@ Asinine-Ultimatum It's simply a response that you use if they kill your phyrexian dreadnought/ Doomgape/ *insert any of the none mythic eldrazi fatties here*/ your child of alara after he died and nuked the field for you/ your Krosan Cloudscraper. your Death's shadow as mentioned before. Oh and lets say you doombladed your oponents fatty and you know behore hand that they run ways to revive it from the grave, etc, with this, you just got rid of that thing permanently (with a bonus).

Worth every mana you spend on on this baby. You just need to run it in a deck where it will work, or if you luck out and snag saprolings from an oponents fatties.

Also you shouldn't be playing with saprolings if you don't already have ways to benifit from more coming out by the time you can play this.*cough* Muraganda Petroglyphs *cough*
Posted By: Boakes2047 (5/7/2011 7:43:02 PM)
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Methinks this should have been costed at 3BG or BBGG.

But I like the concept, and in the right deck, it can be nasty.
Posted By: Hibron (5/13/2010 9:46:21 AM)
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They should put this somewhere in Innistrad block. Eh, maybe it jut reminds me of it, especially with that name.
Posted By: Axelle (2/4/2012 11:52:07 PM)
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I'd love to see something at this kind of mana cost which reanimates the target creature and gives you the saprolings
Posted By: Opined_Fluke (2/6/2012 7:05:13 PM)
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If you get more than 4, you saved over Supply. I think I'd rather play Death Mutation.
Posted By: Majinkajisan (12/20/2013 8:43:59 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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