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Community Rating: 3.864 / 5  (88 votes)
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this then searing winds auto win.
Posted By: Demonic_Angel13 (5/13/2009 6:58:14 PM)


I've decided to use him in vintage tendrils of agony.
Ideal first turn: 'thopter, lotus petal, tolarian academy, tap academy for two, sac the petal, play tinker, play the sphinx. First turn, they are at ten. Second turn, attack and make an oh-so-easy tendrils storm for six.
Posted By: Guest1850621195 (2/10/2009 7:23:07 PM)


This card doesn't seem to require much skill to play. I hate playing well, and dropping an opponent to less than ten life, and then him topdecking this garbage.
Posted By: gongshowninja (4/24/2010 4:57:52 AM)


With the removal of Mana Burn in Magic 2010, Magister Sphinx + Hidetsugu's Second Rite = automatic win. Of course, that requires you to play 4 colors, or do some mana fixing tricks. You can also use the uber-broken Master Transmuter to help get this baby out.
Posted By: Vinifera7 (7/3/2009 2:43:47 AM)


Another use is when someone's life is really high, just play this to get it down to 10. Good against lifegain decks too.
Posted By: Duskdale_Wurm (3/25/2011 1:49:41 AM)