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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.835 / 5  (139 votes)
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A pretty good card. If you're running green and playing limited, play this. It's a great trick up the sleeve for enchantment/artifact removal, or even color denial under certain circumstances.
Posted By: h4mx0r (7/27/2009 11:49:28 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Dispite it's low power and toughness, (which can be made up for) I really like this card. When it comes into play, distory target non-creature, when it is blocked or blocks, distory creature. In short, it's a versitile card. I like it. Just protect it well and it should be devistating.
4.0
Posted By: PaladinOfSunhome (7/28/2009 3:13:12 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@ ultratog: creatures cant be destroyed, unless they are also artifacts/enchantments/lands, and only one target can be destroyed.
Posted By: MadTheorist (1/22/2010 12:53:47 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


very versatile, but at 5 mana I don't end up having a spot for it too often...
Posted By: tantallum99 (4/2/2010 6:43:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


excelent card for card advantage. almost always guaranteed to take out two or more enemy cards whether they be artifact, creature, land or enchantment or any combpnation of the four!
Posted By: ultratog1028 (7/28/2009 10:53:52 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is actually one of the absolute best cards in the game, why? Because it's a built in at least 2 for 1 that can often become a 3 for 1, wracking up card advantage. The ability also works as it enters play, so as long as its not countered it functions immediately. Most times you get to kill target enchantment/artifact and then go on to use the slimes death touch to kill a creature. WIth a giant growth in hand or some way to pump it up the slime may just stick around to cause more havoc. It's killer for LD decks, and for disabling combo decks, since the majority of them require some sort of enchantment or artifact to complete the combo. There's also the new death touch rules, which mean anything you can add to the slime that lets it deal non combat damage will also work with death touch allowing it to take out a creature for free once a turn (like thornbite staff, soul's fire, and other associated cards). Since zendikar its also one of the only ways to take out the ever obnoxi... (see all)
Posted By: Donovan_Fabian (2/17/2010 8:02:09 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


In multiplayer, this card does a good deal. It comes down and eats something, and then staves off some nasty attacker. At worst, it swings for two that nobody wants to block. Five mana is a fair bit, but this is a deal.
Posted By: Dragon_Bloodthirsty (7/29/2009 9:56:08 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The versatility of this card is absolutely amazing. I only wish that it destroyed a noncreature permanent so that it could nuke troublesome walkers.
Posted By: bark_at_the_moonn (7/30/2009 3:46:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Now my Rhys EDH combo can DESTROY all lands instead of just tapping them! =)
Posted By: B1indFremen (7/27/2009 11:37:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


My new best friend: a mindless combination of chemicals and cells, that destroys things.
Posted By: SavageBrain89 (7/19/2009 1:28:09 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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