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Community Rating: 3.898 / 5  (118 votes)
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A 2/2 Kor Soldier for 2, cool. An ability that, in the Kor/Soldier equipment deck that he would be used in, rewards you for the equipping you'd be doing to whatever you had anyway by buffing all of your other creatures by 2? Yeah, that's cool, too. There's no reason not to want this card. There is no drawback.
Posted By: druka (6/21/2010 9:32:59 AM)
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With SoM here, this guy just got a little more badass. Tons o' equipment for him, and most of it is pretty good.
Posted By: djbon2112 (10/28/2010 12:43:57 PM)
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I dont know how this ppl say a kor deck with this guy is slow
but man when you got a kor duelist equiped with lets say bone saw on turn 2
I mean 2/1 double striker
or even a kitesail aprentice being 3/2 flyier.. and then when you might going out of gas just put this and equip with another super cheap equip for sure I swear it is not slow
Posted By: Szentekkel (12/25/2010 12:48:52 AM)
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Combos with Infiltrator il-Kor :)
Posted By: iSlapTrees (11/25/2010 2:59:40 PM)
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I went to the pre-release and I have to say that I disagree. There are plenty of viable equipments in this set alone that compliment this guy perfectly. Explorer's Scope for instance is an an innocuous little 1 drop that lets you get lands out just for attackting, combine that with Trusty Machete or even better Adventuring Gear and he has the potential to get huge while boosting all other Kors to hue status too.
Posted By: MagicStick (9/30/2009 9:51:46 AM)
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Just a few equips and your field of small Kors becomes a field of threats.
Posted By: Batstewart (11/5/2009 12:28:43 PM)
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Kor and vampires seem to be pretty strong tribes so far, can't wait to see what the next set has.
Posted By: SocialExperiment (9/26/2009 9:21:49 PM)
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The machete doesn't need to be self effective, the Kor tribe has two other equipment dudes at this point, Outfitter of which allows you to bypass the downside of grappling hook, and the Duelist is pretty nuts with anything on him, he's happy with a scope, and even better with a machete.

It's not proven yet, but the synergy the tribe has with equipment should make the weapons a little more playable then they would be normally.
Posted By: Gilgiga (10/2/2009 1:27:18 PM)
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Too Bad This Thing Dies To Removal!
Posted By: MasterOfEfherium (4/24/2011 4:30:07 PM)
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Nifty little guy. If only there was a decent thing to equip him with., this could be central to a deck. As it stands now, I can't think of anything that makes him better than Honor of the Pure. In Worldwake, though, if there is a good equipment card, this guy will probably see play.

@MagicStick: Those things are not consistent/ self effective enough to be good outside of limited.

@Gilgiga: Equipment cards, only slightly less than Auras, have to be amazing to get any play whatsoever. Now, if we get something like Jitte in Zendikar, yeah, Kor.dec could easily be built around this guy. Otherwise, soldiers get more love, and want to include a few Kor. In otherwords, you want to include cards in an aggro deck that are good on their own merit, not just cards that are only good if you draw the doublestrike guy or Armament master.
Posted By: Designer_Genes (10/3/2009 10:06:16 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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