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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.732 / 5  (97 votes)
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very esper to me
Posted By: Iiory (8/4/2009 8:03:53 AM)
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Very meh to me. I don't see why you should waste a land drop on a colorless land that can't even activate to become a creature until the 6th turn when you have enough to play it's tapped ability. By turn 6 you should be winning the game or losing the game anyhow, and this 3/4 creature shouldn't turn the tide too much at that point. On top of that, it also hinders you from playing bigger spells by that time by getting rid of the land.
Posted By: Oleander (7/11/2009 3:53:42 AM)
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Not good. A colorless land or an overcosted creature. If you're using it in a land slot you could have a better land, if you're using it in a creature slot you could have a better creature. Even with the life from the loam combo, you're spending seven mana a turn on 3/4 flier.
Posted By: Folesauce (3/20/2010 8:05:03 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Got myself a pair of these the other day and finally got a chance to see them in action a few times today. They actually saved my ass after being nailed with Wrath of God, and scored me a win because I had gotten rid of a Baneslayer Angel and they didn't have any flying protection left. If you have a deck with a solid land base that doesn't use too many colors, I'd reccomend having a couple. I have them in a WhiteBlack Reanimator, and I absolutely love having them around late-game in case things get hairy.

SHOULD have been an Artifact land, but the flavor and artwork are just right. 4/5
Posted By: Hayw00d0909 (5/10/2011 3:06:02 PM)
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Great for attrition wars, which happen quite often in control decks
Posted By: TheSwarm (6/12/2011 10:22:50 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Great show or greatest?
Posted By: Woozly (7/20/2011 1:29:32 AM)
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I used to think this card sucked. It never did anything for me at all, but I stuck it in a few decks anyways cause I thought, "Well who knows, put it in a few decks with no fliers and it might save me some time."
This thing, although not often, has helped me win a couple of games and get me out of tight spots. It's either, that chump blocker to kill off that annoying flier, or that 3 unblocked damage I need to put my opponent in his place.
Often it'll sit there for an entire game as a land, but damn when you really need that 3/4 flier on the spot, this thing really pulls through.
Posted By: Rezzy64 (8/27/2011 2:00:43 PM)
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It's good because it can be recurred with cards like Life from the Loam, Sun Titan, and Crucible of Worlds to slowly make an army of 3/4 fliers, in addition to already being a land. Dread Statuary is better for its power, Mutavault is better for its tribal synergy, Blinkmoth Nexus and Inkmoth Nexus are small and take serious skill to use, and I'm sure Mishra's Factory is overpowered. But recurring this makes tokens, unlike the other colorless manlands. Another land that makes colorless tokens is Urza's Factory.
Posted By: DacenOctavio (9/5/2011 11:53:27 PM)
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I love the flavour. So much.
Posted By: boneclub (10/5/2011 10:32:18 PM)
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@DarthParallax
This card is drastically different from regular manlands (lands that become creatures temporarily). Putting the token into play means you don't have to keep paying the cost to use the land as a creature. One major difference is that regular manlands can avoid sorcery speed removal spells because they are not a creature when it is your opponent's turn. This means they can get in for damage after board wipes.

This card is alright. It is a lot less powerful than most manlands because it costs so much mana to use. It's still pretty good though because it comes in untapped allowing it to act as a regular land (minus the colour) in your deck (giving you just 1 more option for the odd game that needs it).

@A3Kitsune
Every land that goes to the graveyard while doing its job combos with crucible of worlds. Mentioning it here is absolutely pointless. Look at strip mine, wasteland, tectonic edge, ... (see all)
Posted By: SAUS3 (6/19/2013 8:41:33 AM)
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0.51.01.52.02.53.03.54.04.55.0