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Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.976 / 5  (63 votes)
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Kudoltha Rebirth
Posted By: Zageitz (10/25/2010 3:20:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I want to break it so bad. It could work great with pawn of ulamog and reassembling skeletons but it just doesn't get there. Wish I could get it to work like Goblin Bombardment but there is no Enduring renewal type card in standard that will fit perfectly with it. :(
Posted By: Tommy9898 (11/14/2010 7:57:46 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


6th turn: 6 lands + 6 Eldrazi Spawn + 1 Furnace Celebration = 12 damages
Posted By: nimzo (11/26/2010 3:17:51 PM)
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Things like this lead to epic combos like saccing a Perilous Myr to Kuldotha Rebirth while a Dross Harvester is on the field. I love you, whenever effects!
Posted By: NARFNra (12/20/2010 10:32:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The activation cost seems a little steep, but I guess this is a nice Johnny card, right?

The current rating of 3.3/5 seems about right.
Posted By: Gelzo (1/3/2011 10:39:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The activation cost can alternatively be read as "{1}: Sacrifice an eldrazi spawn token, deal 2 damage to target creature or player." Can be really good with other sacrifice outlets / effects. Maybe in a R/B deck with Bloodthrone Vampire. Also Devastating Summons could work if you tap the lands for mana before resolving it...
Posted By: tcollins (1/25/2011 10:11:46 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Krark-Clan Ironworks? Makes this card say, whenever you sacrifice an artifact you may have Furnace Celebration deal 2 damage to target creature or player
Posted By: raadface (2/26/2011 10:05:28 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Fun to end a game with Last-Ditch Effort and this guy.

I like cards like this. Not something you want eating up more than 2 slots, but can be pretty devastating to just keep whittling away due to a Culling Dais or something of that nature.

Barring getting over the mana hump (which could be useful for the spawn as well) stuff like Kuldotha Flamefiend could really be absurd with this. Adding 2 damage to planeswalker in addition to everything else seems really obscene. Getting the artifact out would be the hard part.
Posted By: SeiberTross (3/15/2011 10:18:03 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The flavor text says it all.

I really want to build something around this with the recent Panic and Origin spellbombs. They're cheap enough to leave you mana for the furnace's expensive activation cost and let you draw to sacrifice more stuff. :)

Throw in Salvage Scout with them to keep the fun going.
You could even use Kuldotha Rebirth on the spellbomb and draw anyway!

Some quests and expeditions would also fit quite well in this deck.

Maybe some Green could be added to?

That already sounds like a nice core for a deck, I like how you just keep sacrificing stuff to feed the furnace!
I doubt it will be an excellent deck, but it should be a lot of fun to play.
Posted By: Diab0l0 (3/22/2011 10:41:21 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Cast Insurrection
Cast Mogg Infestation
Cast Day of the Dragons
Attack with all of the dragons
Use Sarkhan the Mad's Ultimate
Sacrifice all creatures to Ashnod's Altar
Fuel Furnace Celebration with the mana
Posted By: Quoi (4/21/2011 9:27:20 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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