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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.011 / 5  (88 votes)
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This is so absurdly powerful.

Interesting that the closest artifact equivalent to this, Shatterstorm, costs twice as much and works at sorcery speed.
Posted By: HairlessThoctar (7/9/2010 8:00:28 PM)
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@Selez

Wizards attempts to make an effort to reprint cards as better versions of previous cards. However, this does not mean the cards are better, unlike this one. Back to Nature is a card that while not absurdly good, is good enough to see marginal play in eternal formats. I'm sorry, but if you feel that a card like Tranquility deserves not to be 'insulted', then you should not play with cards like this if you feel they disrespect older cards.
Posted By: Xaxas (9/8/2010 5:09:49 PM)
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Compare with Tranquility to see power creep in action, probably one of the best examples there is.
Posted By: Concerned_Bystander (8/27/2011 12:33:17 PM)
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There goes my enchantment based deck against my friend's monogreen ._.
Posted By: AlphaAngel (7/11/2010 12:14:31 AM)
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So.
White has creature exile, with drawbacks or high cost, along with Wraths and artifact hate; Black has cheap creature destruction with limits; Red has creature and planeswalker damage/removal, typically quite powerful, along with LD; while green gets noncreature pwns that can pretty much hit anything, sometimes even lands, with no drawbacks, but can't touch creatures at all.
And blue?
WE DO NOT GIVE BLUE ANY MORE POWER EVER. BLUE HAD ITS CHANCE TO BE FAIR.
Posted By: Shadoflaam (11/3/2011 4:22:09 PM)
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Strictly better than tranquility, but also strictly less flavorful.
Posted By: Laguz (7/8/2010 12:40:17 PM)
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Curious card - few Top 8 decks run many enchantments. In the 2010 Worlds, the only enchants in Top 8 decks were Spreading Seas and one deck running Dark Tutelage.

I love enchantments - one of my first decks was an Urza's Saga deck based around Argothian Enchantress and the various sleeper enchantment-creatures.

This card is unnecessary. It addresses no problems in the current meta-game and nips potential enchantment-based decks in the bud.
Posted By: VampireCat (1/26/2011 10:48:26 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


/sigh, absolutely no card should read, "Destroy ALL ______." and only cost 2 mana. The fact that it's an instant is sort of a kick to the midsection. Some designer lost to an enchantress deck and this is his revenge. Sadly, with stuff like this we can't undo/unsee it, so now we're stuck with it.
Posted By: Fadingstar (2/2/2011 1:14:22 AM)
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I don't get it. Enchantments were overpowered and dominant lately? Good ol' Tranquility was too weak for such a marginal effect ? This card screams powercreep, just like nightawk or bolt. And it's absolutely unnecessary powercreep this time. 0.5/5
Posted By: Gavrilo (10/6/2010 7:26:27 AM)
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totally kills a board full of Journey to Nowhere and Pacifism.
Ruins quests. Very playable.
Posted By: DacenOctavio (3/3/2011 4:35:32 PM)
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0.51.01.52.02.53.03.54.04.55.0