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Wow, m12 is one of my favorite sets in years because of cards like this.
Posted By: MockTurtles (7/10/2011 5:47:01 PM)
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As I`ve already mentioned in another post, I`m away from home (and from my box of cards) so I bought an intro pack and a couple boosters to play. This came in the 2nd pack, I`ve added it to my deck and here are my impressions so far:

Much better when played in a deck made mostly of creatures and lands. The token and the land are great, but the 2 life isn`t very impressive.
Also, saves your skin late game when you`re topdecking. Those lands are much better being put into play than being drawn by you.
Posted By: Lash_of_Dragonbreath (7/23/2011 1:44:37 PM)
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The powerful effects are the ones that key off creatures and lands. Putting the land into play is even better than drawing it (most of the time), and getting a 1/1 for 2 is nothing to sneeze at. Gaining 2 life for 2 mana is weak and pretty bad, because if that's all you're managing to do with your mana, then eventually your opponent will overwhelm you -- although as a consolation prize, 2 life isn't too bad if it doesn't happen too often.
Posted By: Dragon_Bloodthirsty (7/25/2011 9:16:41 AM)
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@ AngelPheonix

That would actually be 5 mana because you have to pay the satchels activation cost each time you use it.

Combo this with Rings of Brighthearth
Posted By: Wprundv (7/11/2011 3:05:06 PM)
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This card is actually pretty awesome in Limited.
Posted By: pTw3LL (7/15/2011 4:43:07 PM)
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It has squirrel face. Chit chit chit chit chit!
Posted By: Goatllama (7/9/2011 9:37:33 AM)
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@Sonorhc:

Wow I actually missed that interaction. Nice catch.
Posted By: Doom_Lich (7/8/2011 4:31:42 AM)
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It's cool.. But does it deserve a place in your deck?? Will it HELP you win games? Will it BE that card that strikes fear into your opponents eyes upon sight? No.. Probably not.. We all love the contraption at our genius friends house that you drop the ball in, it slides down a twisty windy chute, knocks down the domino that then knocks down other dominos that then bumps the gijoe action figure into the air only to lead to more meaningless but entertaining wastes of time.. But would you take your invention to war with you, or just leave it home to show your pals when you want a conversation starter??? Exactly ;)
Posted By: Mike-C (7/12/2011 6:12:52 AM)
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It's cute but, let's be frank, sucks. The reasons for that are as follows:
- it's unreliable. Need mana acceleration? You might waste a ton of mana during the next few turns to get none of that. Need a token for your skullclamp? Maybe you will get one, maybe you won't. Need life? Oh, there's a land.
- the life part is highly inefficient. Two life for two mana are horrible. Lifegain is only good if you can either combo it with something, or gain such ungodly amounts that it is making you basically immune to damage. Lifegift or grim feast can gain you masses of life in a multiplayer game for three mana. When you paid three mana for this, you didn't get anything yet, but just put the card in play. It's just super inefficient.
- the ramp part is efficient, but has another huge problem. When do you need to ramp and get lands into play the most? When you are short on lands and mana. When do you certainly not want to spend lots of mana for random effects that might not help you solve your man... (see all)
Posted By: majinara (5/13/2013 1:11:21 AM)
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Wow.

That's all I have to say.
Posted By: WateryMind (7/7/2011 7:23:22 PM)
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