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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.143 / 5  (133 votes)
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This is a much better card now that Innistrad has arrived. Graveyard mechanics and all.
Posted By: WWoody (9/24/2011 8:51:40 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I love this card. In dedicated mill you can get 20 cards on turn 2-3 fairly often. However, people keep missing the best thing about this card, you draw a card even if it doesn't trigger, and as an instant, you can do it at the end of your opponent's turn. If your opponent holds out on their turn and the mana you were holding for a Spell Pierce would be wasted, you can always draw a card.

Thats not even getting into when it magically transforms into an Ancestral Recall. This is pretty much perfect card design. Doesn't belong in every deck, and takes a couple turns to get ready (so it avoids that overpowered first turn drop feeling) but it is ever so satisfying to cast. I think the main worry here is that players will hang onto it, waiting for the 20 card trigger, when they could replace it for more useful cards.

This card never spends much time in my hand. It is also my absolute favorite target for my Snapcaster Mage.

5/5 for fun, great desi... (see all)
Posted By: Enelysios (5/7/2012 10:05:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


With this and Jace, Memory Adept, it seems like WotC is trying to introduce mill as a decent deck, possibly giving more proof that Innistrad is gonna be a graveyard block
Posted By: Superllama12 (7/11/2011 3:37:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


"Hmmm... I'm having a vision... better shit in a creek!"-Guy from Visions of Beyond.
Posted By: Trizeam (7/13/2011 7:49:52 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


So, Mill decks get to turn this into an Ancestral Recall. Swanky.
Posted By: SirMalkin (7/7/2011 3:15:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Anyone wondering whether or not Innistrad was going to make this card good- let me direct your attention to:Lab Maniac, Deranged Assistant, Forbidden Alchemy, Mirror Mad Phantasm, Mind Shrieker, Scab Ruinator, Undead Alchemist, Cellar Door, Stiched Drake, Sticher's Apprentice, and that's just in BLUE. With an incomplete spoiler of Set 1. Twenty cards in my graveyard says Sorin 2.0, in Dark Ascension, will end up in a deck with this and Skab Ruinator and start raping Standard.

I believe we can safely confirm that Innistrad is probably a graveyard block. Maybe. Most Likely.
I bet there are still people who think it's just a Twilight Block. You have permission to Dredge them to Hell. In Standard. This block is shaping up to be Wizards' attempt to prove that the game now ... (see all)
Posted By: DarthParallax (9/14/2011 11:43:05 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is funking insane.
I just wish it weren't four bucks a pop.
Posted By: kor6sic6 (10/13/2011 10:49:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


For all those who are complaining about how hard it is to get 20 cards in your GY, listen up: The card says A graveyard, not just your own. This was specially made to be used in either EDH or Mill decks. I'm pretty sure it isn't hard to get 20 cards into your opponent's graveyard if you have a Jace's Archivist on the field.
Posted By: Kura-san (9/18/2011 12:04:00 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This never just "rots in your hand." Worst case, it has "Cycling {U}," and best case you just cast one of the Power 9 in standard. Even then, that cycling is nothing to scoff at -- best thing this one-drop blue draw spell has over all of the others in standard is instant speed.
Posted By: MrBarrelRoll (7/7/2011 10:37:24 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Alright, 20 cards is a lot. Like, more than will usually get into a graveyard by conventional means. If dredge has 20+ cards in their graveyard, drawing three cards will not swing the game in either player's direction at that point. Dredge will have won and you will have lost.
Posted By: auriscope (7/7/2011 9:07:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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