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SOLID card! Think about the "bounce/cheat" trick with O-Ring (check its rulings if you don't know what I mean). Combine this card with Escape Routes to make that trick REPEATABLE.

Basic format of this would be, LR-W ETBs, and it's ETB trigger goes on the stack. You interrupt that with an activation of Escape Routes's activated ability. Escape Routes's activated ability resolves and bounces L R-W, causing L R-W's LTB ability to trigger, hit the stack on top of its ETB ability, and fizzle when it resolves since nothing has yet been exiled. Finally the ETB trigger resolves and exiles the artifact or enchantment you targeted.

Fun times!
Posted By: Paleopaladin (5/22/2011 9:22:15 PM)



....wait, what?
Posted By: Lateralis0ne (6/15/2011 8:08:27 PM)


A Revoke Existence on a creature. One could say that it's enough for the opponent to just kill it and get his artifact/enchantment back, but hey, the bright side is that it takes the heat off of your other creatures.

I still haven't experimented on this to tell if it's better to just simply have a Revoke Existence or this in a White Weenie deck. Although I think I'm gonna opt for this guy, since, as someone said previously, it can just be a vanilla 2/2 if you've got nothing to remove anyway, not "the best" option in a White Weenie, but it's better than a sitting Revoke Existence in hand staying "useless" I guess...
Posted By: Dabok (2/12/2012 3:17:08 AM)


Neither. You don't exile an artifact/enchantment from your hand, and you don't search your deck for an artifact/enchantment. If either of these were the case, it would tell you to exile an artifact/enchantment card from your hand, or it would tell you to search for one in your library. The way it is worded can only mean that it refers to artifacts/enchantments on the battlefield.

Play Soul's Attendent. Next play Leonin Relic-Warder. Now play Phyrexian Metamorph and have it come in as a copy of Leonin Relic-Warder. When it enters the battlefield, have it target itself. The ability will resolve, exiling the copy. Then the leave-the-battlefield will trigger, returning it to the battlefield. Repeat for infinite life.
Posted By: igniteice (5/8/2012 10:40:56 AM)


One might ask himself, why would you play this one instead of Revoke Existence

Quite simple: take it with Parallax Wave before the second ability resolves. Or simply use an Otherworldly Journey or even just end the turn with Sundial of the Infinite.

It leaves you with a 2/2 creature on the battlefield and you still exiled the artifact or enchantment.
Posted By: Lord_Sauron (7/1/2012 2:57:23 AM)


How this guy magically throws my darksteel colossus to oblivion is beyond me. I've affectionately dubbed him the relic-wh0re.
Posted By: Hercynian (1/16/2013 1:50:21 PM)


@HairlessThoctar - perhaps as sideboard material for some version of hate-bears? I don't really play eternal formats, and hate-bears has Kataki, War's Wage already... but perhaps in an artifact-heavy metagame, the Relic-Warder might find a home...

Regardless, the relic-warder is a really solid dude... at worst he's a bear, but being able to jam another bear into your deck in place of something like a Revoke Existence or Disenchant is really nice... There's a soft spot in my heart for creatures like this that are totally balanced and really fun to play with, but are also top notch cards that fill multiple roles.
Posted By: Saraneth888 (6/7/2013 5:58:15 PM)


The idea of using this next to a Rotlung had already crossed my mind; simply for a nice on-curve way to eat stuff; while being able to benefit from Rotlong. The idea of adding Animate Dead for an infinite-condition makes me certain I should try it in Legacy.

Clerics already have some very strong synergies with Rotlong, Whiteclay, Skirsdag High Priest, and sac outlets. Add in Mother of Runes and you have a sturdy creature base. Going further with a possible T3-T4 infinite condition while having a reasonable mid-range deck just seems juicy; with a bonus that you can main-deck him without issue.
Posted By: blurrymadness (3/28/2014 1:29:53 PM)