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Community Rating: 3.840 / 5  (97 votes)
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I can't help but feel like this is blue's wannabe Gatekeeper of Malakir. At least they could have made her UU with a 1 kicker.
Posted By: james2c19v (9/7/2011 7:08:57 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


1BlueBlue is probably a more appropriate cost for this body/ability, sorry Man-o'-war
Posted By: Atali (1/28/2012 1:33:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Slightly better then Peel from Reality
Posted By: tmoporo (7/19/2012 8:00:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


2/2 Unsummon 3cmc? Not bad.
Posted By: TherealphatMatt (7/18/2011 3:47:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I tried to playtest a beatdown standoff between White and Blue deck in M12. My opponent slip a couple of this card into mono-blue illusion deck, and they are really annoying (even more with the illusions efficiency).
Posted By: KrosanPeacekeeper (8/17/2011 9:09:47 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Another boomerang great....my deck is never safe against blue.
Posted By: Dr_Fletchers (9/3/2011 7:00:19 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I like this in Skaab Ruinator decks: if it gets milled or you chump with it after casting, it just becomes Ruinator food.
Posted By: LordRandomness (12/13/2011 2:54:14 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I utilize this in my Venser, the Sojourner deck. Once you trip Vener's ultimate ability you simply have Aether Adept target itself and cast it 3 times a turn.

Also works with Venser to level up his counters, bounce the adept target their creatures.
Posted By: cfpsChristian (4/20/2012 12:47:18 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Bounce is awesome. Wizard creatures are awesome. All kinds of hate on this, it's in my standard.
Posted By: Nevermoore (5/21/2012 6:39:13 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This plus Riku of Two Reflections is really good. Infibounce! (use Riku's second ability to copy it, and have the copy bounce the first one. The first one can still bounce other things) It still costs five per turn but it can be a pretty good makeshift way to temporarily lock down an opponent.
Posted By: Clouded_Wanderer (6/10/2012 8:17:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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