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Community Rating: 3.493 / 5  (69 votes)
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Just like HuntingDrake said, this card looks like a leftover from Planar Chaos.
Posted By: pektusman (9/23/2011 9:17:41 AM)


Play Sturmgeist in standard like a boss, the complete guide.

Turn 1: Draw, play a mountain, Goblin Arsonist,
Turn 2: Draw, play a Mountain, Infernal Plunge, Goblin Arsonist again, Infernal Plunge once more. Play Chromatic Lantern x2 (you need to tap one to play the other).
Turn 3: Draw, play an Island, Sturmgeist. Goes to graveyard due to having no cards in hand at this point. Laugh about, it concede, and don't build a deck around trying to get this card out as fast as possible since this really doesn't have a spot outside of control decks that refill their hands frequently.
Posted By: Rootkit9208 (2/5/2013 2:32:06 PM)



someone needs to please do a Snake-Eating alter of this one >)
Posted By: DarthParallax (11/26/2011 5:40:53 AM)


I really like this guy. I run him in a deck with Invisible Stalkers and Curiosity.
Posted By: dingophone (12/20/2011 7:12:21 PM)


Works well with Jin-Gitaxias.
Posted By: Schlapatzjenc (1/6/2012 12:38:01 PM)


can someone please explain the WOTC rulings on this card?
Posted By: andoroth (1/28/2012 11:53:23 AM)


Since his */* is in effect all the time, you can fetch him up with a Fierce Empath as long as you have 6 cards in hand. You can also use him for counters on your Mimeoplasm if you have a ton of cards in hand.
Posted By: comrade_patrick (2/3/2012 9:13:36 AM)


If I used something like shattered perception, where I discard all of the cards in my hand then draw that many, does this die?
Posted By: Crazycolorz5 (3/15/2012 6:55:25 PM)


Works well with Tamiyo, The Moonsage.
Posted By: Alabasterds (5/5/2012 1:05:13 PM)


Nope, Sturmgeist will stick around because state-based effects (Like having 0 toughness) are only checked when a player would receive priority, and since that doesn't happen while a spell is resolving, he's fine.
Posted By: KasaiAisu (6/1/2012 4:11:00 AM)


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