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With sundial of the infinite you can keep the angel tokens, if you use it before combat ends.
Posted By: Tommy9898 (9/22/2011 7:47:23 PM)
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Such an aggressively costed creature. I thought a 6/2 for three shouldn't be blue/white?
Posted By: Gabriel422 (10/16/2011 9:19:39 PM)
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I second JRE47...and move we now refer to him as Saint Shaft.
What's my name?
John Taft!
That's right!

Notice how the acronym is GoST!
Posted By: Pimpgenitus (10/6/2011 10:51:09 PM)
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What's crazy is that he was printed right after an equipment-heavy block.
Posted By: TherealphatMatt (11/5/2011 10:55:15 PM)
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Turn 1: Forest -> Birds of Paradise
Turn 2: Plains -> Geist of Saint Traft
Turn 3: Island -> Angelic Destiny -> Swing for 10
Turn 4: ???
Posted By: TheRiver (9/23/2011 1:46:00 AM)
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Me and my friends call him "Geist Of Saint Powercreep".
4/5
Posted By: twiddleman12 (8/16/2012 3:47:37 PM)
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My Sundial brings all the angels to the yard
Posted By: PurpGuy (12/6/2012 12:54:47 AM)
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He's white because he's a spirit who makes angels, and he's blue because he's a b¡tch.
Posted By: MasterOfBearLore (11/18/2011 12:07:27 AM)
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Turn 1 ponder
Turn 2 Sundial of the Infinite
Turn 3 Geist of St. Traft
Turn 4 Spirit Mantle with counter backup, spin Sundial at end of combat. Whack away for seven a turn.
Posted By: JaFaR_Ironclad (9/23/2011 1:08:48 AM)
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A broken tier 1 creature for constructed play.

If cool little stories justify designing broken creatures then I guess it's time to compose stories about Green creatures. Because there is serious shortage of Green tier 1 creatures in Innistrad.
Posted By: AncientTimer (10/13/2011 1:09:36 PM)
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