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Community Rating: 3.803 / 5  (71 votes)
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Not better than her fellow Gorgon sister. Visara, the Dreadful. Her tap ability gets strait to the point and "Destroys target creature." Can't regenerate either.
Posted By: SNIKT (9/3/2012 12:35:38 AM)


Our shields can't repel flavor of that magnitude!
Posted By: Totema (7/5/2012 11:55:51 PM)


I think the best part about this card is that it was illustrated by Chase "Stone".
Posted By: Luther_Zenn (7/6/2012 11:51:23 AM)


This is how a cmc=6 creature should be. She doesn't outright win you the game, but your opponent needs to deal with her quickly or it'll get out of hand. The flavor is nice, but what I'd really like to see is a turn-to-stone ability more like, "Whenever a creature blocks or is blocked by GORGAN, exile that creature."
Posted By: alzabo (8/23/2012 6:23:48 AM)


She is awesome and can really make an impact on the board.
Posted By: Lotsofpoopy (9/5/2012 5:16:04 PM)


So according to the ruling, the counter does nothing, just for show. I am surprised there is no ruling on what happens when she leaves the battlefield. I am assuming the creatures are permanently stuck as colorless defenders who cant activate abilities even if they kill her.

Also funny situation, you can use her ability on herself to block a protection from black creature.
Posted By: TheWrathofShane (7/13/2013 7:04:58 AM)


So what's the counter for? I mean, I can see someone in the future wasting a spell to remove some petrification counter from one of their creatures only to find out that it doesn't do anything.
Posted By: zerosavant (7/17/2012 12:35:37 PM)


Well, beyond reminding players that the creature is petrified, the counters can also be used alongside Kulrath Knight to prevent them from even blocking. And yes, they stay petrified even after the gorgon leaves.

I think the reason people are confused by this card is because of Gwafa Hazid, Profiteer, who has a similar ability, but is different in that both Gwafa and the counter are required to pacify enemy creatures.
Posted By: Bazooka99 (1/9/2014 10:02:37 PM)


Haven't quite made up my mind on this.

On the one hand, you pay 9 mana over two turns to disable one creature. Or 12 mana over three turns to disable two creatures. That's a ton of mana. And it's quite slow. And you get a guy with 3 power, for 6 mana. :|

On the other hand...
Posted By: majinara (7/13/2012 6:33:33 AM)


lame prerelease card. vampire nocturnus is just mocking her
Posted By: Arachibutyrophobia (7/5/2012 8:39:54 PM)


Gatherer works better in the Companion app!