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servers mana
Posted By: ttian (3/24/2009 9:23:12 AM)
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Crucible of worlds anybody? whoops, my bad. Yeah, dream halls works.
Posted By: TheSwarm (8/2/2010 12:22:59 PM)
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@Aquajock:

Note that Mana severance exiles those lands, thus planar birth will accomplish nothing, i sincerely doubt they'll ever create a low-costed card that self-mills in that way. because it would basically become the new Entomb.

A little bit of an extreme example... but it would be a little foolish to think Wizards would goof up like that. Especially considering Entomb is rated near the top as one of the best turn one one mana cards ever.

Although, if it only milled land, the repercussions might only be severe in Vintage (crucible of worlds/fastbond).

Then again, planar birth would almost replace that combo since it would pretty much ensure a turn 2 kill... you know... assuming the opponent is lacking Force of Will

turn two with 20 lands out usually means you'll be able to do something ridiculous..
Posted By: Snafinturtle (12/13/2010 4:38:20 PM)
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My Naya deck was suffering from such a dead-draw problem that I adjusted my mana base to make room for this.
Then I realized Countryside Crusher has a similar effect in my colors. Oh, well...
Posted By: Templar314 (3/14/2011 2:01:29 PM)
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hmm so you're guaranteeing yourself spell draw, but what about when i do this Realm Razer
Posted By: Wormfang (3/26/2011 9:55:45 AM)
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So, I armageddon now? :)
Oh, no no no, that was a great play! Don't feel bad!
(I realize this card has uses, I just love the look on someones face when it backfires.)
Posted By: XTwistedsoulX (6/3/2011 7:35:25 PM)
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@Haze01, you are absolutely correct, and I thank you; I was really expecting to have to say exactly what you did when I read the post about copying. Much like Proliferate, choices are made upon resolution, and thusly cannot be copies.

And, scumbling1, you clearly aren't informed of how R&D work in Magic, they ARE years ahead of the cards we see hit play. Maybe not quite THAT far ahead, but still.
Posted By: Dr.Pingas (6/20/2011 10:18:26 PM)
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There is one crazy combo with this card, but it's practically unplayable due to high mana cost and the number of involved cards.
- Play Vedalken Orrery, Hive Mind and Mindslaver;
- activate Mindslaver to control opponent's next turn;
- pass the turn;
- during opponent's turn cast Selective Memory and Mana Severance (you can, thanks to Vedalken Orrery); opponent gets a copy of each one on the stack;
- since you control opponent during his/her turn you can exile every land and nonland card from his/her library and no cards from yours (you have also your Selective Memory and Mana Severance on the stack);
- pass the turn;
- it's your turn, pass the turn;
- opponent loses during draw step.
Posted By: Paolino (1/16/2012 6:46:20 AM)
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Combos with Treasure Hunt, and... nothing else, now that Hermit Druid is banned. Honestly, a Goblin Charbelcher deck would be crazy to run this -- it's hard to get the Blue to spend, and way too unreliable. (Most of the Charbelcher decks only rarely cast Charbelcher; finishing with Empty the Warrens is much more common, since red mana acceleration is plentiful. You run three Warrens plus four Burning Wish and leave a fourth Warrens in your sideboard to wish for -- basically, that's seven copies of Warrens. Mana Severance doesn't make Warrens any better!)

It's probably obvious, but whatever, here's the hunt combo: Mana Severance --> Treasure Hunt --> (put entire library into hand) --> Lotus Petal, Lotus Petal, Lotus Petal, Lotus Petal, Chrome Mox, Chrome Mox, Chrome Mox, Chrome Mox, Mox Opal --> your combo-finisher of choice, usually autoca... (see all)
Posted By: Salient (1/18/2012 9:30:57 PM)
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I was considering trying this in a Sanity Grinding Deck... but it got cut last second. If only it cost BlueBlue I probably would have run it.
Posted By: Enelysios (5/7/2012 11:41:44 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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