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It seems like it has potential combo usefulness, but I can't, for the life of me, figure out how, exactly.
In either case, when you're behind, it can stall or block long enough to draw up a kill card, to say nothing of if your opponent is at 4 or less life already.

I already want to try playing this in a 4-player game, just to see it hop around.
Posted By: NoobOfLore (1/10/2011 7:54:09 PM)
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Might be good in a WB deck.
Posted By: Test-Subject_217601 (1/31/2011 12:11:25 PM)
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A fun 'knight in shining armor' for multiplayer shenanigans.
Posted By: Lambi (3/22/2011 12:16:46 PM)
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It's funny, because people often complain about "win more" cards. This is the exact opposite. It can help stabilise your position when you're down quite a bit, a 4/4 for 2 is really good. No, it's not going to turn a game around and sometimes it's a dead card, but I wouldn't be that disappointed to open this.
Posted By: djflo (6/11/2011 11:18:15 PM)
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I suppose you could play it as an intimidating wall in a control deck, where you're not going to be concerned with pecking at the opponent's life total early on. I'm not entirely sure it's worth using in that capacity either, but I'm throwing it out there so that someone else can test it and get back to me about it.
Posted By: voyager1 (7/20/2011 6:43:56 PM)
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Combos with Black unemployment.
Posted By: Anathame (9/18/2011 4:40:02 PM)
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It might be a fun card in Zedruu the Greathearted deck. A bit underwhelming in EDH, though. But still nets you 1 life + 1 card if he's not under your control (and he probably isn't, because of your repetative lifegain and defensive/political playstyle)
Posted By: Talas_Merchant (1/27/2012 12:20:31 AM)
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Not exactly the greatest combo, but in a multiplayer format it isn't bad, especially not if you build with him in mind.

Like Talas_Merchant said, try using with Zedruu the Greathearted. Also works quite well if you use one of the vows on top of him.

Peacekeeper turn two, vow turn three. Smash into an opponent for at least six damage, then hand it over and let him go to town on your opponents.
Posted By: SunshineTheBlond (3/6/2012 8:39:12 AM)
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One of the better blockers I've seen in a while. Great for white because even if you do need to swing with it, you can very easily remove it.
Posted By: BongRipper420 (8/28/2012 7:59:29 AM)
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Well:
A- He swings for 4, you can do this when you're moving in for the kill
B- If you don't want to lose him after you start swinging, have a sac outlet for when you're done with him
C- He's not meant to be aggressive for awhile, he's there to ward off enemies
D- in multiplayer you'll be less likely to be attacked. as not only will the losing guy keep getting this guy (so won't want to attack you) whoever actually does attack you down will get charged by this guy soon after.
Posted By: blurrymadness (4/15/2013 12:47:42 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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