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Community Rating: 3.250 / 5  (40 votes)
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I also like the art and the flavour text.
Yet it's not that useful...
This would be such an interesting card if the activation cost required only one or no mana. Then it would combine nicely with Sensei's Divining Top or similar stuff. But as costy as that, it just isn't that useful.
Posted By: Mode (8/6/2009 7:22:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@BloodDragon Except for the fact that Cosi's Trickster's ability only activates if an opponent's deck is shuffled... -.-
Posted By: SuperSphinx (8/11/2011 8:09:15 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


If you know how to shuffle cards (legally) and can read your opponent correctly; this is good for decks that require you to place cards on the bottom of your deck. But again you have to have good shuffling ability.
Posted By: Jelf (11/6/2009 10:38:06 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Soldier of Fortune is red, this is Artifact which is much friendlier to Cosi's Trickster
Posted By: BloodDragon (1/31/2011 11:58:41 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The myr community frowns upon your shenanigans.
Posted By: Kirbster (5/2/2012 1:53:35 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Good way to deal with being mana flooded/screwed. Other than that not that useful. Gets the job done.
Can salvage games.

4/5
Posted By: Ligerman30 (5/13/2012 3:26:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I'm not sure why Wizards felt this guys ability had to cost 2 mana. At 1 or even 0 cost it would've been far from powerful and still mildly impractical. Putting 2 mana into shuffling a deck should get you a Rampant Growth or something.
Posted By: BongRipper420 (5/31/2012 1:53:05 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Put this sucker in your MTGO decks. The activation cost is worth it trust me!!!

I really feel like shuffling every turn will increase your odds of getting land drops. Let me explain

If you have 18 lands, or 30% you have a 68% chance to get 2 lands in your opening hand. If you only get 1, then your going to have to rely on your draws.
The chances increase with each draw, 76%, 82%, 87%, 91%, 93%, 95%, 97%.

Now one game I made it to 97% before I got my 2nd land. I thought, how do I miss all those "rolls" and finally get it on 97%, that's impossible! This shuffler has to be broken!

But the secret is, I only made 1 roll, at the start of the game! It was already set in stone at the 3% chance mark that my land would be that deep. But if you shuffled every turn, it would be setting a new roll every turn.

The chances of failing on 1 roll is quite possible. You might get unlucky and get that 3% chance. But failing on many rolls (i.e. shuffling before every draw) is downright not plausible!
Posted By: TheWrathofShane (12/9/2012 5:25:02 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It knows your planning to make a Ravager Affinity deck and it does not approve.
Posted By: Goatllama (6/11/2013 7:39:58 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


D'aww! Look at its little boots!
Posted By: Reishyn (12/8/2013 10:28:21 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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