x If you're looking for a specific comment, check the other printings as well.
Player Rating:
Community Rating: 4.071 / 5  (49 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

Popular Comments
Hide Comments
Only show me comments rated:
1234 >
If everything gets -1/-1, and there's a 1/1 out...
Posted By: Rakdos_Ninja (10/6/2009 3:37:10 PM)


Leveler + Endless Whispers. Easy combo.
Posted By: dorksied (3/3/2011 2:36:25 AM)


Take note that creatures that have to be donated when they enter play always return to play under ~your~ control to donate them again and again! :) For example, it's impossible for your opponent to get rid of Gilded Drake or Sleeper Agent by destroying them..
Posted By: cats_and_me (10/30/2010 1:26:42 AM)


How would this work with something like Spirit of the Hearth?
Posted By: MisterMelancholy (11/20/2010 3:16:01 PM)


If Spirit of the Hearth is out on your side of the field in a 2-player game, then you can't receive creatures that die on your opponent's side of the field, however, if they have that creature then you're free to take as many of their creatures as you want without worrying about when your guys die.

My favorite play with this card, assuming your opponent has more than 3 creatures out, is combining thus with Confusion in the Ranks and Bronze Bombshell.

Get both enchantments out, then play the bombshell. You'll steal an opponent's creature, and they'll sacrifice the bombshell, dealing them 7 damage and making them give you the bombshell again at the end of turn. When the bombshell hits your side of the field again, the process restarts, creating a loop that either kills your opponent or steals all their creatures, generally turn 5/6 without acceleration.
Posted By: Snafinturtle (1/22/2011 9:02:55 AM)


This card reminds me of a giant game of Red Rover.
Posted By: The_Sturm (2/13/2011 12:00:33 PM)


the simplest way to use this card is a slightely creature light deck in which you kill your opponents creatures... a lot.

also works surprizingly well with Braids, cabal minion and grave pact, you sac braids, opponent sacs a creature, you exchange control of braids and the creature they sacced, next turn your opponent sacs a creature (probably braids) and you regain control of braids (or whatever), wash rinse repeat.
Posted By: supershawn (3/6/2011 1:19:52 PM)


@littlebeast: Which graveyard it goes to is irrelevant. (That graveyard, not your graveyard). Only the controller at the time the ability triggers matters. So they could give it back to you, or another player, as they see fit.
Posted By: Tynansdtm (3/8/2011 7:45:40 PM)


Oh no, I don't have many creatures, and you have an army!
Posted By: Kindulas (5/25/2011 4:31:47 PM)



That's meh, you gain control of all permaennts ONE opponent controls, and they get to keep your Sky Swallower. You'll need another Cabal Therapy and another Sky Swallower per opponent you want to steal everything from. If you're not playing multiplayer, then it's generally too slow to work, all they have to do is blow up the Whispers when you play the Swallower, and they get to keep all of your stuff, and you get a Sky Swallower.
Posted By: Atali (7/22/2011 1:42:57 PM)