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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.595 / 5  (110 votes)
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My skeleton deck rejoices. There's even a skeleton in the art! WHOOPEEEEEE!!!
Posted By: Drewsel (5/22/2011 8:23:47 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Shirei, Shizo's Caretaker and Black Cat, Noxious Toad, Chimney Imp, what have you. Plus if you add Grave Pact to the mix...things can get pretty messy from there. And all could be possible in EDH.
Posted By: Jokergius (7/2/2013 10:50:36 PM)
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Your friends will hate you if you combine this with Bitterblossom :P
Posted By: LarsBM (10/2/2010 4:22:17 PM)
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Yeah seriously, the new ophiomancer combod with this thing in your mono black deck is an absolute instant win. All opponents immediately give up, it's so much fun.
Posted By: UNATCO (12/23/2013 10:47:39 AM)
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This is just plain mean.
Posted By: Ragamander (3/31/2011 2:10:00 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


A grevious example of lack of playtesting. You know, it took me a total of two seconds after reading the card that this was stupidly powerful for its very simple combos. Cards that lock out your opponent from every playing spells again are no fun, especially if it comes from an easy to pull off combo. When it's at least a three card combo that runs some risk to yourself, at least then the opponent can feel like you trumped him in a sporting manner, and respect you for the victory.

However...
Contamination + Breeding Pit = Opponent can never cast a spell again, if he's not playing black.
Contamination + Squirrel Nest = Opponent can never cast a spell again, if he's not playing black.
Contamination + Awakening Zone = Opponent can never cast a spell again, if he's not playing black.

These combos are as easy to pull off as Painter's Servant + Grindstone.

Shame on you, Wizard... (see all)
Posted By: DrJack (8/3/2011 9:59:12 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Really... listen to everyone else here, run this with ophiomancer. It's just delightful. 5/5
Posted By: scrammo12 (1/23/2014 2:49:07 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


The very best part: enchantment destruction doesn't take it down, because you can't even pay for said enchantment destruction. Essentially, if you have the creatures to keep it going, unless your opponent is playing as black deck, it's all over.
Posted By: Arachnos (1/12/2013 9:05:02 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


You aren't reading it right. It dosen't make Swamps tap for double mana. It makes all lands tap for one black mana. Could be pretty efective against some non-black, non-artifact decks. Combos great with Breeding Pit
Posted By: Silverware (8/16/2009 8:05:35 PM)
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WOW. Play this thing in multi-player and watch everyone attempt to kill you as swiftly as possible, hahah.

Excellent enchantment, completely hoses your opponent if they don't have a way of converting mana and/or getting rid of this piece of evil as quickly as possible. At 3CC, it is a STEAL. I want one!

5/5
Posted By: Gaussgoat (4/6/2010 10:05:58 AM)
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0.51.01.52.02.53.03.54.04.55.0