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It's funny to me how all the other Myojin have a sort of duality going on: the White one negates the advantage the Green one gives you, and the Black one negates the advantage the Blue one gives you. This one is just like: Lands are gone. You have no defense.
Posted By: Kelptic183 (2/23/2012 11:07:58 AM)


Contagion Engine


Also, this is the most expensive monored spell in the game. There are only three others with CMC 10, but those have {9}{R} (Greater Gargadon) and {8}{R}{R} (Decree of Annihilation and Dragon Tyrant) casting costs.
Posted By: Lord_of_Tresserhorn (2/27/2012 6:49:16 AM)


Fun combo with Blasphemous Act in multiplayer. There will generally be enough creatures for the Act to cost {R}, and then you can just drop this baby and pop the counter for the win.
Posted By: EyeballFrog (4/12/2013 12:25:23 PM)


7 power? He's still able to smack up stuff normally. Nice.

EDIT: Also, just realised if anyone gets smart and tries to Dismember him or something he can just nuke every land in response. So he does sit there being one awkward little time bomb.
Posted By: psychichobo (4/21/2013 5:27:44 PM)


Soulbright Flamekin
Koth of the Hammer

Koth himself makes this a T5 drop if all of your lands are mountains and you used no other ramping. Soulbright makes this guy T8 with no other ramp, but with other ramp could easily bring this online T4-T5.

T2: Smokebraider
T3: Smokebraider, Soulbright
T4: Drop Myojin by using 2 mountains plus activating Soulbright's ability three times with the other 2 mountains and your two Smokebraiders

If you want easy red proliferating, use the 2 mana throne of geth so you don't need more mana on the turn you drop this guy.
Posted By: blurrymadness (6/23/2013 1:54:21 PM)


Easily my favorite Myojin in both function and appearance.
Best used when following a board sweep effect of some kind, leaving everyone manaless and you with a 7-power beatstick.
Posted By: HairlessThoctar (3/3/2010 2:43:20 PM)



It won't actually counter anything, however. The other player can still tap his lands in response to the ability being put on the stack; there is nothing that can counter a mana source ability, which is what tapping a land for mana is.
Posted By: Lateralis0ne (12/16/2009 10:31:49 PM)


Terra Eternal works for all lands. Which means this has no synergy whatsoever with it :P
I'm hoping you meant that Terra Eternal is good against this guy.
Posted By: Kryptnyt (7/16/2010 6:57:05 PM)


10 CMC
Can destroy all lands, leaving many players without options.
Has 7 power, making it the most offensive Myojin.
Posted By: AUKingClow (8/23/2009 8:56:12 PM)


Would be an awesome Reanimator target if it weren't for that annoying "if you played it from your hand" bit. As it is, the cost is just absurd.
Posted By: rubber (10/26/2009 1:58:47 PM)


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