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Community Rating: 3.970 / 5  (50 votes)
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This is actually pretty good just on its own. It's a pinger that can't be dealt lethal damage or Doom Bladed. When it's combined with other Shrines, it gets pretty brutal.
Posted By: RunedServitor (9/3/2012 8:28:22 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Play all hondens in an enchantment deck, preferably 5 color with g/w as main. Then add Mirror Gallery, enlightened Tutor, Sterling Grove and replenish. Now you need to get as many enchantments into your graveyard somehow and replenish them when you have shroud to support them out.

Edit: There we go:
Wild Research
Posted By: Buderus (11/15/2012 10:32:16 AM)
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I love yelling "HOOOONNNDEN OF INFINATE RAAAGGEEEEUUU" whenever this card's ability goes off. :/
Posted By: Stinga (3/2/2013 5:38:53 PM)
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Five-color EDH. Conflux for all five Hondens.

For extra points, Omniscience into Conflux into five Hondens into Time Stretch. GG.
Posted By: ROBRAM89 (3/16/2013 11:31:35 PM)
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Am I the only one who sees the Gurren Lagann symbol every time I look at this card's art?

Even without the other shrines this is basically Prodigal Pyromancer without the 1/1 body, and let's be honest: an enchantment is generally preferable to a 1/1 body. Its why the Magus cycle is not nearly as broken as most of the cards they are based off of, and some of the Magus's have more relevant P/T than Tims.
Posted By: EvilDarkVoid (5/8/2013 7:10:02 PM)
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Although this is harder to remove than a Cunning Sparkmage, remember that being confined to using it during your upkeep can be a significant disadvantage -- the constant threat of a cunning sparkmage can force the opponent to attack or block less optimally out of fear that it'll get added on to the damage your creatures inflict. This card doesn't let you pull those tricks.
Posted By: Aquillion (6/17/2013 10:18:28 PM)
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Has anyone else noticed that the Hondens all have the same abilities as their corresponding Zuberas?
Posted By: MCcreator (2/16/2014 10:24:12 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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