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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 0.893 / 5  (238 votes)
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Let's just call it "Untaidake, the Fail Keeper".

Here are five reasons why you should not play this card:
1. Enters battlefield tapped
2. You have to pay 2 life each time
3. It only produces colorless mana
4. Its mana can only be cast for legendary spells
5. The card itself is legendary

So you get a land with delayed use that can only be outside once which requires you to spend high amounts of life while on top of this only produces mana with very restricted use which also does not help to manage color issues at all.
Oh, and you can't use the mana for activated or triggered abilities either.

Yeah, that's indeed pretty much the worst land ever printed.

What where they thinking when designing and/or playtesting this card?!
It manages to make Chimney Imp appear rather playable.
Even in a legend-themed block like Kamigawa, this card is hardly worth playing with half the amount of re... (see all)
Posted By: Mode (8/24/2009 12:17:09 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Oddly, I still don't think this card is as bad as everyone puts it. Ancient Tomb was horribly broken. Unlike Sorrow's Path or Mudhole, this thing can power out a Kokusho a turn earlier, which is significent. Imagine a Standard where life totals didn't matter, and the only playable creatures were big and legendary - if such a situation were real, this card might have been good after all.
Posted By: sweetgab (6/28/2013 6:11:29 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


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Posted By: azure_drake222222 (2/5/2013 1:25:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yeah, this is pretty much the worst land ever printed.

It only gives mana to play legendary permanents (COLORLESS mana at that, it could have been two of any color and it still would have blown). This means that you will only use this land once or twice per game on average, so you're essentially wasting a land slot. It's terrible. Stay far, far away, because even the best Johnny in the world couldn't find a way to make this card good..



Posted By: MetalCrisis (2/26/2009 7:34:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


There's a very good reason why the art can be interpreted as a middle finger to the players. (Or something less family-friendly...)
Posted By: Shadoflaam (6/15/2011 10:51:26 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


One of the worst lands. It accelerates mana only by one turn, and you can do that with less painful methods.
Posted By: CatsAreCthala (12/5/2009 9:08:00 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


A Zoetic Cavern would be more useful, no matter what deck you're playing.

This card is not even worth being a bookmark.
Posted By: Saintmage7 (5/22/2009 5:55:32 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The WORST rated card in all of Magic Existence according to us faithful Gatherers. :) Congratulations. And I rather liked the Kamigawa block, which produced this piece of...ugh.
Posted By: Richard_Hawk (9/17/2010 6:00:04 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Only good thing is the art.
Posted By: Bursama (12/16/2010 11:03:45 AM)
Rating: 
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There is quite an issue here, untaidake is a beatiful land, and has nice name and flavor and even could be useful in EDH. I think they shouldas they changed subtypes fin out there is an errata, like: we ment is does produce mana of any color and in does not come in into play tapped.
Posted By: Teotanek (5/17/2010 2:36:07 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0