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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.919 / 5  (43 votes)
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reducing the cost of the activated ability by one mana or two wouldn't have made this card broken, would it?
Posted By: Mode (12/30/2008 7:11:46 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Lord of Riots

C-C-C-COMBO!
Posted By: blurrymadness (11/12/2013 9:52:19 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I'm surprised this card didn't read each opponent loses 1 life, and u gain 1 life for each life lost this way.

Or they should of changed the ability cost to 2bw. I'm also surprised we didn't see a new version of this in Catecrash.
Posted By: Matsumoto (1/30/2013 10:06:42 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


if it was just 3 it might be playable, and i STILL wouldn't use it. overprice the green lands, they actually have MANA ACCELERATION
Posted By: Quotations (1/9/2014 6:33:25 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Uncounterable ability by default should be a little difficult to pull out, good thing this one can be activated at instant speed, which means in proper deck you won't waste mana on it on your turn.
Posted By: Cyberium (6/17/2010 6:25:41 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Why does this guild always get the wors of the (non-mana) Guild cycle cards? Check out the Orzhov Guildmage and compare to most of the other Guildmages. Ironically, for the same amount of mana this is more efficient than the guildmage in 1v1. And compare this to Sunhome, Fortress of the Legion and Skarrg, the Rage Pits. At least this Guild gets some pretty good other cards.
Posted By: NuckChorris (7/2/2012 8:45:33 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


More like the church of bad deals.....
Posted By: twiddleman12 (8/9/2012 12:20:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's just like a mini-mall...
Posted By: alphagprime (9/10/2012 10:30:18 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


As I my favorite guild, I believe Orzhov deserves more love. As it is, it's so full of overcosted effects like these and Orzhov deck feels impossible. Sigh.

As for the individual card itself, it's not too bad, because while overcosted, it is a land, which means it's much harder to counter, and can actually matter in certain match ups.
Posted By: BongRipper420 (10/4/2012 5:24:25 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Dont underestimate a repeatable effect. Sometimes your holding instants or running out of steam, this can give you something to spend your mana on.

You could call it bad if it came into play tapped.
Posted By: TheWrathofShane (10/22/2012 5:39:34 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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