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I always thought it was strange that Karn does nothing with artifacts, considering that was his deal as Karn, Silver Golem and he built the entire freaking plane of Mirrodin, a plane made of artifacts.

That said, I do love the card he got. It's such a threat that your opponent must devote resources to destroy it immediately, otherwise they'll quickly lose.
Posted By: Nagoragama (1/20/2013 2:04:15 AM)
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Exile Omen Machine

Topdeck battle for the ages.
Posted By: MrShinyObject (4/23/2013 11:14:23 PM)
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Possibly the best Planeswalker ever. Rivalled only by Jace, the Mind Sculptor. He's tough. He has reusable, direct, indiscriminate removal for anything on the battlefield. And the ultimate is bonkers.
Posted By: James_Kernaghan (4/29/2013 12:11:42 AM)
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How to cast ALL DA SPELLZ; a "fun" combo from my EDH deck!

Exile the following:

Jace, Architect of Thought
Tamiyo, the Moon Sage
Viral Drake
Filigree Sages
Training Grounds
Gilded Lotus

Then restart the game; proceed to create infinite mana with the sages, training grounds and lotus. Then proliferate your planeswalkers up to 8. Use Tamiyo's ultimate, then use Jace's ultimate. Thanks to the Tamiyo emblem add Jace back to your hand, cast him again, proliferate up to 8, ult again. Rinse and repeat.

Proceed to cast every spell in your deck and your opponents' decks.

Not good enough for you? Cast Temporal Cascade from your hand or deck if you'd like the contents of their hands as well.
Posted By: TheChort (5/7/2013 3:14:18 PM)
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Unique abilities that are thematically appropriate for Karn's character development throughout the history of Magic, plus his ability through his colorlessness to provide exiling effects for colors that do not traditionally have the ability to directly confront certain types of permanents (e.g., Red can use Karn to overcome enchantments) enable Karn Liberated to be among the game's most simultaneously well-designed and versatile cards.
Posted By: AmericanVigor (9/28/2013 6:31:47 AM)
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@zomboss

That's called "cheating".

If it doesn't explicitly say to exile it face down, you can't exile it face down.

@tanglestasis
The problem with shahrazad is just wasting time at tournaments.
Posted By: CogMonocle (11/29/2013 10:50:59 AM)
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The undisputed king of modern Tron decks. T3 Karn and knock a card out of their hand, T4 knock Emrakul, the Aeons Torn or another Karn out of your hand, T5 game reset.
Posted By: Lumovanis (12/7/2013 5:42:11 AM)
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In terms of power level, he's strong but fair. 7 mana is a lot; only urzatron will rush him out quickly, and since he's not an artifact (very good for balance but is still a total flavor fail) he can't be rushed out with mishra's workshop. He's somewhat unfair in urzatron, but in other decks, you get what you pay for.

While he is hard to kill after a +4, he's just one bolt away from dying after a -3. The +4 also has a much weaker effect than the -3 especially when considering you are paying 7 mana and something that much has to affect the board. Playing and using the -3 is "similar" to playing an angel of despair, another fair but good card, which points towards a well-balanced card.

In EDH he is still powerful and fair. 7 mana is much easier to obtain in EDH than in other formats, and he's colorless so every deck can have access to this easy repeatable removal. But at only one activation per turn he can't run wild, as there are more players around to keep him in check.

In terms of ... (see all)
Posted By: mdakw576 (12/11/2013 2:07:46 PM)
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Karn is the best card I've ever seen. He goes in any deck, no color weight restrictions at all, and he goes fairly well with most deck types. He gets 4 loyalty a turn, and so it's immensely difficult to kill him, and his ultimate gives you the exact, textbook definition of card advantage. You get a bunch of your opponent's cards, and a planeswalker to boot, while your opponent is stuck trying to get his tempo back up again.
I just wish there was a Nicol Bolas vs. Karn duel decks.
Posted By: SirLibraryEater (2/1/2014 9:08:19 AM)
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Karn is a great card and plainswalker all together, make yourself excile amazing cards and get them right back! And also get +4! Then -3 and excile someone's jace mind sculpter, win again! That's a 2/2! Then boost him to 18, use his overload finishing move and get them all for free! The one thing that I fear when playing Kard, is for someone to (for some unknown reason) play heros downfall! What's up with that!
Posted By: Drake326 (2/7/2014 2:07:44 AM)
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