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Someone mentioned that Turntimber Ranger is better than this guy.

They both deal in increasing the power of your forces, so lets look at how each one affects the battlefield:

Turntimber: increases own power by 1, creates 2/2 wolf, so a net gain of 3 power whenever an ally is played.
Kazuul: increases the power of all creatures by 1, so a net gain of X power whenever an ally is player, where X = the number of allies on the battlefield (including that new ally).

So effectively, Kazuul needs only 2 other allies to match it with Turntimber, and if there are 4 or more allies on the field (including himself) then he's creating more power and toughness than Turntimber.

Basically, they're the two best allies, but which one is best for a situation depends on how many allies are out.
Posted By: JaxsonBateman (12/3/2009 9:30:32 PM)


It also matters that the tokens created are individual creatures, which means they cannot all be blocked as easily, but in the same way, they can be killed off easier.
Posted By: Kurhan (1/29/2010 3:06:25 PM)


this guy is ok he's great because all allys get +1/+1 but for his mana cost when you can get him out someones going to just kill him right away
Posted By: kyrozack (2/1/2010 3:36:16 PM)


i built a BR ally deck, and with kazuul warlord as the pumper, whoa devastating results man.. wheenies get bigger, and bigger, and bigger, and so on... lovely with akoum battlesinger and highland berserker on the field..
Posted By: thor0625 (3/8/2010 9:05:05 AM)


I reckon he's a fine rare for allies. Allies right now, while don't have a home, can be quite potent with the introduction of Jwari Clone and Hada Freeblade. I'm currently working on an Ally deck that includes most CMC 2 allies - to facilitate cascading into them as combat trick with Violent Outburst and the Warlord as a pump accelerator.
Posted By: Balhaza (3/17/2010 3:16:19 AM)


I think this is great and a red green white ally deck with maybe some black and maybe maybe some blue, but the latter two are really pretty crummy, hopefully they add more good allies from those two colors
Posted By: EvilCleavage (4/4/2010 7:13:21 PM)


I can see this guy working epically with Splinter Twin. Oh look, I can tap this guy every turn to get two +1/+1 counters across my entire allied force.
Posted By: count_dorku (6/7/2010 3:32:22 PM)


I love minatour but this is madness so powerful
Posted By: vadaaaa (7/21/2010 1:18:46 AM)


Crazy limited ally, and an unassuming lord.

Unfortunately, he is a bit late to the party at 5cmc.
Posted By: Perfect_Genetics (8/13/2010 8:35:45 AM)


I think Allies is a viable deck now with genesis wave and asceticism. Being able to get lots of triggers whilst giving all your creatures uber shroud is a pretty good bet
Posted By: TheSwarm (12/26/2010 8:55:02 PM)