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I MEAN COMMON PEOPLE IS A LAND, MAKE IT UNCOMMON AT LEAST!

I see absolutly no reason why these and many other "Rare" land cycles need to be in the rare slots. Would it really kill the game if the ravanica shock lands where uncommons? I mean, people are going to get a playset either way. All that would happen is that ude see casual full of the elite lands which would be great for the game. And then wotc would have more rare slots to fill, instead of filling it with a LANDS...

Oh yea, and they wouldnt be 10 bucks a pop for a FREAKING LAND!!!!

Posted By: TheWrathofShane (12/22/2010 8:59:32 PM)
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This was my Shiny, didn't seem worth it at first, but i guess its pretty good, worth loads as a shiny as well D:
Posted By: Stu15 (4/11/2010 11:05:25 AM)
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I hate all of these lands. Honestly.

From a Modern standpoint, between this cycle, the shock lands, the tap lands, the filter lands, and whatever Future Sight lands are in the colors you're playing, literally the only reason anyone plays any basics is to search for because of Path. Either that, or because you're willing to have a sub-optimal deck and save $500. This honestly brings tears to my eyes at how far Magic has fallen in terms of design / balance and how much of a blatant cash grab this game has become.

Upsides to these lands: Get either of two colors or any applicable shockland at instant speed and ETB untapped so no loss of speed, fill graveyard with fodder for Goyf / DR Shaman / whatever, thin your deck out of lands because it pulls 2 cards out of your deck instead of 1, triggers landfall effects twice off of one land and at instant speed, can be pulled out of graveyard for multiple land drops off one card for Loam or KoR or whatever.

Downsides to these lands: Pay 1 life ... (see all)
Posted By: Wickles (8/6/2013 8:12:59 PM)
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*drool*
Posted By: True_Mumin (9/26/2009 1:33:29 PM)
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Yes that cost 1 life for in single land but this one life able you to choose two land type and i realy think this is just hell great because you do with the color of spells you have in hand .

The just imagine in a fourth colored deck , 12 of these and 2 lands of each type that just might be very playable i think .
Posted By: MojoVince (4/4/2010 4:13:12 PM)
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It doesn't even sound like a strippers name. Maybe if it was Misty Stainforest, then I'd get it. Anyways, these are better than evolving wilds etc. because the fact that it comes into play untapped. You would seriously be suprised how often you wish that it could have come into play untapped. If you can run these, do it. If your running 4 or 5 colors, run a few of each, and a couple evolving wilds.
Posted By: EvilCleavage (11/27/2010 11:31:51 PM)
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I decided to go through my card collection yesterday...

I found this in foil and went to check the retail price... O .o
Also found a Verdant Catacombs non foil.

I'm not sure what to do with them.
Will they see a reprint? I don't know.
I got them when I was more casual and I was probably diasappointed to get them thinking they weren't as good as rare creatures but never traded them.
I had no idea and just threw them in with my lands for ages.

Insane cards. Insane.
Posted By: Black-Blue (2/13/2014 3:35:18 PM)
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I think Evolving Wilds is better - sure it puts the land into play tapped, but you can choose any pasic land and don't have to pay 1 life
and I don't understand why this is rare - uncommon would be better
Posted By: Buridan (7/15/2010 1:12:01 AM)
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Gabba Gabba Goo AHAHAHAHAHaaaaa
Posted By: MasterOfEtherlum (11/15/2011 9:17:13 AM)
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No That Aint Me Bro Bastard Just Stole My Name I Was Reading The Comment And I Was Like When Did I Say This. Terramorphic Expanse And Evolving Wilds Suck. FETCHLANDS RULES.
Posted By: MasterOfEtherium (12/26/2010 7:01:36 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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