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Community Rating: 3.860 / 5  (89 votes)
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Errata fail. It calls this card "Quest for Pure Fire"
Posted By: chrishocker (9/15/2010 10:52:47 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Ok, Magma Phoenix combo'd with Fling. Yay, I just dealt 6 damage to my self and each creature, and 12 damage to my opponent :) I'm just a kicked Burst Lightning away from victory.
Posted By: DacenOctavio (9/24/2010 11:30:36 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Works well with Raid Bombardment for a Beastmaster Ascension-like effect but only needs four creatures to swing.
Posted By: OmegaSerris (12/3/2010 2:07:33 PM)
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one of my personal faves, its quite sexy with Koth of the hammer's -5 ability
Posted By: Khultar (1/15/2011 10:48:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Best card evar! I can almost always fill this thing up with small hits over the game and then double Voracious dragon's ability for the kill
Posted By: Ninjakraken (2/1/2011 12:16:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Why wait until 4 spells are cast to copy a spell when you can just cast Reverberate instead?

I'd rather have Pyromancer Ascension in my deck than this card. It's easy enough to get the 2 charge counters you need, and you don't have to sacrifice it, so you could potentially get 4 copies of a spell instead of just one. Instead of copying a single spell just once you will be able to copy all of your spells every time you cast them!
Posted By: GalinPwns (4/27/2011 10:45:12 AM)
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4rth turn with this card, chandra's spitfire and 4 mountains in play and 4 one mana direct damagers in hand (lets say shock or lava spike) = Game Over. Imagine now if you managed to put a couple of seals in play in the 2nd turn.
Posted By: Kadghar (5/24/2011 5:12:24 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


If you get 12 copies of Grapeshot on the stack with this, you can turn on the quest after 4 copies have damaged your opponent and the remaining 8 Grapeshots will remove your opponent's last 16 points of life.

Pyromancer's Swath only needs 7 copies of Grapeshot to kill your opponent, but this quest is cheaper and less risky.
Posted By: Chamale (11/13/2011 9:06:22 PM)
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Ah, lovely, a use for Rift Bolt over Lightning Bolt. (You float the bolt the turn before saccing the quest, so you can use all your mana for burning on the doubled turn, as opposed to spending {R} on the lightning bolt)
Posted By: LordRandomness (1/1/2012 5:59:31 PM)
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Double Quest at 4 + Lightning Bolt = 12

It's a beautiful thing.
Posted By: Da_Music_Attack (1/17/2012 11:55:22 PM)
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