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Community Rating: 4.147 / 5  (139 votes)
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Training Grounds makes him Turn 6, Level 6 with plenty of mana to spare for other spells such as counterspells, and the aforementioned basilisk collar.
Posted By: coyotemoon722 (4/21/2010 12:57:37 PM)


This guy shines as early as level one. Think about it. What in the whole color of {R} can hit the board turn 3 or 4 and smash face as a stable 6/6 with no drawbacks turn 4 to 5 and on? Blade-Tribe Berserkers can be just that for only one turn, and then reverts to being Canyon Minotaur, where as this is just goes in the opposite frigging direction.
Posted By: DacenOctavio (1/11/2011 1:07:40 AM)


"YOU SHALL NOT PASS!!!" Sorry, just had to do it
Posted By: Wataa71 (8/3/2011 4:34:31 AM)


Why the hell is this thing lower than 4?
Posted By: blindthrall (4/26/2010 11:31:55 PM)


minotaurs, woot!
Posted By: Arachibutyrophobia (7/24/2011 5:26:37 PM)


@ Kryptnyt - more like Seismic Toss!
Posted By: Stray_Dog (3/22/2011 2:27:01 AM)


level up + basilisk collar
Posted By: PEVE_O (4/24/2010 11:41:53 AM)


It's a minotaur!

Let us gingerly touch our tips!

Posted By: Spider-Sense (5/4/2010 12:01:36 AM)


This is a good card in limited without the level-up ability, the level-up makes him fantastic, in constructed, his level-up cost hurts him, if it was Red, I could see it being played in constructed....
Posted By: Guest57443454 (5/26/2010 8:18:51 PM)


Hmm... unless I'm playing draft, where there is limited removal, I'd probably only pump him to level 2.
A 6/6 is nothing to sneeze at.
Posted By: StreamHopper (6/6/2010 10:05:56 PM)