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The people who are calling the guy out on celestial mantle are thinking too hard. It's not really a combo, but it is good synergy. What's happening with the furnace? damage is getting doubled. So, what's the best way to stay alive? To consistently double your life total, of course.
Posted By: PolskiSuzeren (6/19/2011 9:09:44 PM)
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@channelblaze: This exact scenario happened to me during an EDH tournament. The opponent had Hidetsugu as his general, and used Mage's Contest to get himself at an odd number of life.
Posted By: Nucleon (6/28/2011 7:45:22 PM)
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This makes me wonder why losing life is supposedly strictly better than damage to a player.
Posted By: Axelle (9/7/2011 7:57:57 PM)
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This card + X number of en-Kors (preferably at least Shaman en-Kor) + Mogg Maniac + Darksteel Plate on the Mogg Maniac + Pariah (attached to any en-Kor) = WIN

The idea would be to have en-Kors protecting yourself from attack, Pariah protecting yourself from targeted damage, Shaman en-Kors protecting other creatures, Darksteel Plate protecting the Mogg Maniac... ANY amount of damage done to you will not only NOT do any damage to you, but will also puke itself back to your opponent twice-fold. Two Furnaces means four-fold. Attacking for five means death.

You can hasten the process by using cards that deal X damage to ALL creatures in play (such as Slagstorm, Blasphemous Act or Chain Rection)... and even then all you need is a Mogg Maniac, Furnace and say only two or three en-Kors (3 damage to two en-Kors and a Maniac means 9 damage in... (see all)
Posted By: nickfifteen (10/15/2011 6:35:29 PM)
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In my mono red burn deck I got all four of these out with four Fire Servant's out and a four Spitemare's and when I played Blasphemous Act It hit for to each of the Spitemare's 104 so 104*4 is 416 all redirected to my friend who didn't want me to kill him because he just made a new deck and wanted to test it out. The look on his face was priceless.
Posted By: itsbov (11/27/2011 8:31:57 AM)
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Stuffy Doll. Makes it even more hard to attack for everyone else.
Posted By: eddned (2/17/2012 5:09:53 PM)
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This + Malignus = Dead.
Posted By: Chogori27 (11/20/2012 11:16:05 AM)
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I bet it works pretty well with mana flare. turn three flare into turn four this with something like blasphemous act or pyroclasm to keep opposing creatures at minimum. Then just throw things like lightning bolt, incinerate, and searing spear at your opponents face. it only takes four three-damage burn spells to kill an opponent with one of these out.

Personally I like it. Biased 5/5
Posted By: FurnaceOfRath (1/27/2013 7:33:33 AM)
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I just saw this card and immediately bought it. Why?

Think about it. Guttersnipe out ( 2 damage to each opponent when you cast instant or sorcery)

4-5 Lightning / Chain Lightning bolts. and have one or two Rift bolts on suspent.

Next turn comes. those lightning bolts turn into 6, rift bolt 6, Gutter snipe 4.

so 4 Lightning bolts is 6 = 24 dmg.

plus the 4 damage with each of the 4 is 16.

plus the one or two rift bolts , 6 or 12 depending.

That is game if you play with 20 or 30 life. lol this is working really well in my deck its that card that says "overkill" double ALL?
Posted By: First_Flame (2/21/2013 7:41:39 AM)
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i had a deck including shrapnel blast and this Furnace of Rath and the artifact lands in the time Mirrodin came out, the intenttion was to cast furnace of Rath on turn 3 usinf seething song ans then on turn 5 shoot 2 shrapnel blast at the oponent dealing the 20 damage by then, it was kind of luck but sometimes it did worked few times i would say
Posted By: Furnace_of_Mow (2/27/2013 8:08:33 AM)
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