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Community Rating: 2.767 / 5  (86 votes)
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"What does that card do?"
"No friggin clue."
"... Must be fun."
Posted By: TheSwarm (7/7/2011 10:22:07 PM)


I never fully got the meaning of this card until someone showed me through example. I quit because it was a four player match, and we all had armies...
Posted By: Exclaimer999 (7/24/2011 4:33:17 PM)


Worst rare in the set.
Posted By: goslowandecho (7/24/2011 12:54:26 PM)


Love this card. Of course, it's terrible for serious play. But I finally got it off last night in a casual multiplayer game, and it was glorious. I played it in a G/R ramp deck. Lots of land farming, and three Rites of Flourishing, which finally has a use. I'm gonna bump it up to four, because the card is that good. I also tossed in some burn spells as finishers and early spot removal in case someone decides not to let me be.

But yeah, Rites is the perfect companion for the 'verse. Everyone gets to turbo out their deck, flooding the board with all their cool stuff, and then ... SCRAMBLE!!!1

The U/R player next to me was laughing about the Splinterfright that he ended up with, and all the green fatties got distributed pretty evenly around the table (except for me, I got nothing from the scrambling). Then, due to Rites filling up my opponent's hand, I lost when my own Red Sun's Zenith got Redi... (see all)
Posted By: arise_shine (5/29/2012 9:28:47 AM)


How does Scrambleverse affect creature enchantments? They are nonland permanents, but what if you don't also win the creature they are enchanting?
Posted By: boz1512 (9/9/2011 2:12:10 AM)


The difference between tournament Magic players and awesome people: It's inelegant, ineffective, inconcievable, and downright interruptible- but goddamnit, it's FUN! :D

Sheldon Cooper: Klingon Queen's Bishop to Federation King's Knight 4 on the second level. Discovered check from the pawn on the first rank of the third level. Your King is trapped on the first level.


Sheldon: I don't think that's how the Rook moves. And OW, that was my FACE!

Leonard Hoffstadter: I suggest a new strategy, douche-bag- let the noobie win. He's cool. :)
Posted By: DarthParallax (1/11/2012 11:25:31 PM)


And I thought Mesa Enchantress was a cruddy rare. This card is like a game of spin-the-bottle, it could easily make things go horribly wrong.
Posted By: deadeye1387 (9/24/2011 2:29:56 PM)


Need help understanding this mechanic.

"For each nonland permanent" Does this mean Artifacts, Creatures, Enchantments, and Planewalkers that remain on the battlefield after the end of your turn?

"...choose a player at random" understand that

"Then each player" Does that mean yourself and the player(s) you chose at random, or all players?

"...gains control of each permanent for which he was or she was chosen." Does this mean that the player(s) you chose at random gain control of the the 'nonland permanent' that you used to select them? What does the player that played this card gain control of?

I am hosting a M12 sealed tonight so need an answer by 6pm PST 7/27/11.


I can be reached via email at bob.l.armstrong@gmail.com or via text at 503-341-7088.

Posted By: Owl3562 (7/27/2011 4:37:44 PM)


Honestly, I think this card is flat-out stupid. You play it twice, it's novelty wears off, and you're left with an 8-mana time-consuming sorcery. The only way to play it is to have nothing and hope you get something when you cast it. I don't know how it got 2.5 stars. To top it off, taking other's people's stuff is hardly fun for anyone else. I just don't see it... not fun, not competitive, not even a guaranteed success if you build a deck around it.
Posted By: HedgeIII (9/14/2011 8:52:19 AM)


Yes, i'd love to flip a coin for your Phyrexian Obliterator.
Posted By: Deco_y (7/7/2011 9:29:34 PM)