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Community Rating: 3.688 / 5  (56 votes)
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This card is a blight on the game.
Posted By: ROBRAM89 (1/6/2011 9:22:33 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


"Just for the record, this card shouldn't exist. It was a mistake of Wizards. Like my friend puts it, "If you can get rid of poison, then what's the point? It just becomes a second life total." Totally true if you think about it. We wouldn't be afraid of poison anymore if cards like this were reprinted. I'm kinda glad that poison is headed in a deadly direction ;)"

No. Infect was a mistake of Wizards. I don't care, Infect is the most broken mechanic in existence and within it is the single most broken creature; Hand of the Praetors. If even counterspelling (a mechanic which has run scarce in standard anyway) won't stop you from getting a poison counter, then it's just overpowered for any kind of fair game. There's far less skill or strategic talent behind using Infect. Wither was fine; this is just stupid. PLEASE Wizards, PLEASE reprint this, and make everyone's day by creating an "anti-Infect" Planeswalker.

Rant over.
Posted By: DiasFlac420 (5/8/2011 4:15:10 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Just for the record, this card shouldn't exist. It was a mistake of Wizards. Like my friend puts it, "If you can get rid of poison, then what's the point? It just becomes a second life total."

Totally true if you think about it. We wouldn't be afraid of poison anymore if cards like this were reprinted. I'm kinda glad that poison is headed in a deadly direction ;)

EDIT:
"There is so little backwards progress in either life loss or poison accumultation, that they are practically indistinguishable."
Now that is just wrong thinking. What would be the point of poison if it worked almost identical to a normal life total!? That would make the game boring. That totally defeats the purpose of the mechanic.

Creatures with poison or infect already cost more mana to cast. Your opponents are already overpaying for their creatures. Printing cards that hose the poision mechanic would just make the game dull. There wouldn't be any sense of urgency. "Oh it doesn't matter if I ge... (see all)
Posted By: dberry02 (7/2/2011 1:45:10 PM)
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Just in time I guess, Online really needs it to counter all this new poison :/

I am 100% sure that the next Mirrodin set will have plenty of ways to remove counters.
Wizards be trolling.
Posted By: Tommy9898 (11/18/2010 11:45:52 PM)
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According the what i've read, wizerds plans to make poison permanent, which is mainly why i hate it. I personally love infinite combos, particularly infinite life, and then proceed to win with a chimney imp or a land-casted Emrakul. Poison simply kills that idea.
Posted By: bijart_dauth (2/5/2011 6:54:43 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


There's an artifact that makes you hexproof now. Put that in your deck, and any infect deck becomes a piece of s***.
Posted By: d20Insaneously (2/5/2012 2:34:35 PM)
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It's a good thing this card isn't in Standard, or poison would not be very flavorful.
Posted By: JahnuB (9/2/2011 8:59:05 PM)
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This + Phyrexian Unlife = delay loss
Posted By: jilting_joker (12/4/2011 2:50:52 AM)
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From a flavor standpoint I REALLY wish this card didn't exist. It would leave Karn Liberated as the only card in the game capable of dealing with poison.

So I'm going to pretend this doesn't exist.
Posted By: CogMonocle (6/27/2013 8:16:44 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Why is this reprinted in Masters Edition IV if there's no poison cards in the same set?
Posted By: Thaxan_Number_14 (2/21/2013 11:56:52 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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