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Community Rating: 4.342 / 5  (304 votes)
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At first glance he looks very impressive, but the lack of evasion seriously hurts him. Must attack to get any use out of his ability and he dies to nearly every early game creature. Maybe with Swords he'll be viable, but I'm not sold on him just yet.
Posted By: Nagoragama (9/26/2011 3:30:14 PM)


They should print some obscenely undercosted green creatures. That way, green will have the best creatures again and the color pie will make sense again.
For now, it seems that blue is the face of stompy smashy.
Posted By: Kryptnyt (6/7/2012 12:30:37 PM)


prety much one of the best creatures in the set. If not the best. This is going to make white and blue controll decs more powerfull than they alredy are.
Posted By: romulus1984 (9/24/2011 1:08:33 PM)


I didn't see any mention of it so here goes Sundial of the Infinite
Posted By: Norrinthewary (1/25/2012 10:28:45 AM)


This card must love Steel of the Godhead.
Posted By: Robface (10/2/2011 5:45:56 PM)


If I use Act Of Aggression to steal the 4/4 Angel token, I can block with it, right? Or is it still....attacking??? :$
Posted By: Splizer (10/25/2011 2:12:26 PM)


It seems rather aggressive to me for B/W (Compared to say Grand Arbiter Augustin IV and Gwafa Hazid, Profiteer) Although that doesnt change the fact that this card is one of the most beautiful and fun cards to play of recent and the work magic has down regarding his back story adds all the more intrique.

Posted By: Tsuichoi (10/28/2011 7:55:19 PM)


Oh I get it. The white comes from the angel, and the green comes from the hexproof and high power when attacking, plus human tribal in the flavor!

Oh wait, he's blue? Then the blue makes the flying... nope, wait, um, does he bounce or...

Right, the blue is because Wizards won't make good cards that aren't blue or white. Just checking.
Posted By: Shadoflaam (3/25/2012 4:11:58 PM)


@ Sajomir

From what I gather from the Innistard FAQ's, the tokens created by Parallel Lives go away at the end of combat. Here are the entire rules for both the enchantment and the Giest;

Parallel Lives
If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.

* All of the tokens enter the battlefield simultaneously. They'll have the same name, color, type and subtype, abilities, power, toughness, and so on.

* If the effect is putting more than one kind of token onto the battlefield, it'll put twice as many of each kind onto the battlefield. For example, if you cast Bestial Menace while controlling Parallel Lives, you'll put two Snake tokens, two Wolf tokens, and two Elephant tokens onto the battlefield.

* If you control two Parallel Lives, then the number of tokens created is four times the original number. If you control three, then the number of tokens created is ei... (see all)
Posted By: NecroticNobody (10/1/2011 8:00:31 PM)


A lot of people complain that he doesn't take any skill to play. This is true but the vast majority of cards don't require any skill to play either. In fact as i see it other that a few cards that require constant adjustments (Morphling is the one that come quickest to my mind) the only real place you need/use skill is deck building, every were else you pretty much just hope you draw your best cards at the best times.
Posted By: Jayquaz (7/28/2013 10:08:07 AM)