This is a solid counter. Pros like me will be using the overload to 2 for 1 our opponents spells.
Posted By:
Lotsofpoopy
(9/26/2012 3:18:17 AM)
I'd rather they just plaster a Shock onto a Cancel. It would make the overload great in its intended use.
Posted By:
lorendorky
(9/26/2012 12:37:03 AM)
I can't wait until I watch two blue mages unload their hands on each other, then I just drop this and smile.
Posted By:
General_Naga
(9/26/2012 3:45:50 PM)
Oh boy! Now I can finally take all of those pump spells off the stack whenever Infect starts cas-
Oh. Right. Rotation.
Posted By:
MyrBattlecube
(9/27/2012 7:27:11 PM)
need 4. will trade... stuff...
Posted By:
ToAsTy42o
(10/1/2012 3:42:05 AM)
I love this card. Don't see why it's red (Other then balancing reasons, obviously) but a very good display of how interesting you can make the Overload mechanic.
Posted By:
GruesomeGoo
(10/1/2012 12:05:46 PM)
So heres my silly question. when all the spells are stacked both your and your opponents and your final spell is counterflux, it does indeed counter all your opponents spells and then the rest of yours resolve correct?
Posted By:
shadowstorm2009
(10/2/2012 10:18:56 AM)
Counterflux: Making your Cancel even less viable.
Posted By:
Demonic_Math_Tutor
(10/16/2012 4:02:19 PM)
OH, could've used this a few weeks ago in an edh game where we used Vanguard cards, to counter that freaking never ending sensai divining top plays for 0 mana into a storm spell. If only I were playing these colors...if only the card were out....
Posted By:
MANABURNWASGOOD
(10/23/2012 6:55:32 AM)
@GruesomeGoo: Red and Blue have always had a weird relationship with counters. Red normally hates 'em, but when called in to assist, glorious things like Double Negative are made. I think the red is there to show how chaotic the Izzet are. Their counterspells are so insane, they can't be countered, and they can hit everything!
Posted By:
DoragonShinzui
(10/25/2012 2:01:16 PM)