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Community Rating: 3.734 / 5  (47 votes)
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Obviously, this isn't the most powerful card out there, but i love it. I traded my friend for a foil one, and now whenever i cascade into it in my Maelstrom Wanderer EDH deck, i get this wonderful feeling deep down in my tummy. One of my favorite commander cards in the set, 4/5
Posted By: Colossus_of_Darkstee (7/18/2012 2:37:30 PM)


Using this on your opponent's Entreat the Angels, like a pro. Of course this seems stupid because you get no angels, what you don't know is that the next card in their library is Noxious Revival, making you a pro.
Posted By: Hunted0Lesser (8/23/2012 7:41:13 AM)


And Cyberium's comment immediately makes me think:

Prepare for trouble...
And make it double!
To protect the world from devastation...
To unite all peoples within our nation!
To denounce the evils of truth and love...
To extend our reach to the stars above!
Posted By: LordRandomness (10/1/2012 3:55:39 PM)


my new favorite combo is playing this when I've got a guttersnipe soul bonded to a tandem lookout, and having a goblin electromancer helps sweeten the cost.

For each gutter/lookout combo you have paired when you cast this card yields you 6dmg and 3 cards, not to mention im usually re-casting cards like brimstone volley or traitorous instincts for more epic fun.

Adding a nivmagus elemental to the mix helps you to use up counterspells or "pay x" cards when you wouldnt normally be able to use them. As long as they cast, guttersnipe gets his proc and your elemental can eat the spell before it resolves for beefy counters.
Posted By: Vakyoom (10/6/2012 3:24:34 AM)


Guttersnipe loves this card
Posted By: KingMustardo (12/18/2012 8:19:18 AM)


Wat is going on in this picture.
Posted By: PsiGooberFish (3/10/2013 8:44:49 AM)


First time I used this card was only a few days before I wrote this. With it I cast a Walk The Aeons and an opponent's Hex in a 6-player EDH game.

I like this card!
Posted By: Splizer (5/21/2013 7:54:54 PM)


This card is simply a house in EDH! I usually don't care if all I can pull out of an opposing graveyard is a Lightning Bolt. Extra Supreme Verdict? Sure! Six mana to flashback my Diabolic Tutor? Worth it! Temporal Mastery somehow end up in my graveyard? Not a problem!
Posted By: SeriouslyFacetious (8/1/2013 8:19:54 PM)


@ Kamishino, the only way that works is if you ignore the rules regarding casting spells that require multiple targets meaning if you don't have any creatures when you cast it, it can only target creatures your opponent or someone else controls.
Posted By: Guest1162619373 (8/8/2013 3:04:03 PM)


This card is definitely more complex then at first it appears. So long as it could target spelltwine normally, in a pinch you can exile your own counterspell and target spelltwine. Spelltwine will finish resolving and the counter will fizzle as it's target is no longer legal and you still get to cast the opponent's spell. You can also pay additional costs like entwine and kicker. Only good in EDH decks with a decent amount of spells, but hitting two decent ones isn't typically very hard in your typical multi-player game, especially if you set up with mind grind or something along those lines.
Posted By: Ligerman30 (3/22/2014 11:35:36 PM)


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