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Community Rating: 3.566 / 5  (83 votes)
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I can only just forgive the new art style, but the 'You control' aspect really bugs the hell out of me. It was very much a Sliver thing.

Didn't make a massive amount of difference casually, but it sure made drafts a lot more terrifying - dare you pick that Sliver and buff your enemies? Or maybe even get their buffs!? WHO KNOWS

Plus, they also released a load of Changelings in Modern Masters. That could've lead to a rather entertaining casual scene. Sigh.

Finally... this sliver kind of screams 'SPEND LOTS OF MONEY ON ME'. Too cheap, too good. Pheh.
Posted By: psychichobo (7/14/2013 5:24:02 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is one of the best Slivers in the set. Along with Striking Sliver it is the only one drop sliver in the whole set, and being such a low cmc is very powerful because it allows you to reach the critical mass of Slivers necessary to win sooner, and because each one will have a bunch of buffs each additional Sliver you have dramatically increases your total power.
'
Oh, and it is a one mana Levitation. Being able to give every single one of your Slivers evasion will prove to be extremely powerful.

5/5
Posted By: Tamerlein (7/18/2013 5:57:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Is it me or did Wizards phase out all of the aspects of slivers that balanced them?
Initially they all spread their effects to opponents' creatures with changeling (a relevant ability at the time) and were all slightly overcosted for the more desirable effects.

Now they all seem to be right on the curve even for singular creatures - a 1/1 flying for 1 mana? Seriously? Heck, there's even a 2/2 Vigilance for 2, 1/1 first strike for 1, and a 2/2 and 6/6 for 2 and 6 respectively!

With the removal of the universal effect (especially since they're reprinting mutavault), Slivers just don't feel nearly as fun as before - especially since half the fun of it was going Sliver vs. Sliver or double teaming slivers in 2HG, but now neither is possible! Frankly, I don't like it, it's a minor change with massive implications that just make the darn things so much less FUN.

Now mind-controlling a Sliver has little to no impact, and sliver constructs are utterly pointless for counter-slivers.

Yuck, s... (see all)
Posted By: Krysto (7/9/2013 6:01:10 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


How can anybody rate less than 4.5? Great 1 CMC drop
Posted By: FrankieGeah (7/25/2013 8:21:04 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


...Looks kinda like Cthulhu.
I'm not mad at the new art for the slivers, like most people are. I like them and I think most people underestimate their power in Standard.
Posted By: leafbladefighter (12/29/2013 9:23:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Fantastic creature card. Essential for any sliver deck. For one blue mana, “Sliver creatures you control have flying.” How could anybody give this card less than five stars is beyond my understanding.
Posted By: Doufeelthewindcoming (5/17/2014 11:59:24 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Amazing one-drop Sliver now has a huge target for immediate / near-future removal on it from your opponent.
Posted By: CopySix (7/9/2013 3:12:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Oh god, this set hasn't even been released yet and I can already feel how much this card is gonna hurt. FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Posted By: lilwolf2005 (7/9/2013 10:54:10 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Flying for my slivers only for one mana, Yes please.
Posted By: vgual (7/13/2013 5:12:05 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Reduced mana cost and restricted to creatures you control, someone must have brainstormed hard during R&D
Flying Man is almost obsolete. Though it may cost more to get playing copies of this
Posted By: Paladin85 (7/15/2013 9:57:33 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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