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@Sumai4444: The Treacherous Link/Pariah effect combo doesn't go infinite. They'll actually just cancel each other out unless you have more than one of either effect. See the following from the rules:
614.5. A replacement effect doesn't invoke itself repeatedly and gets only one opportunity for each event.
614.6. If an event is replaced, it never happens. A modified event occurs instead, which may in turn trigger abilities.

Let's say you are about to take 1 damage.
Pariah sees that you're about to take damage and redirects it to the creature.
Treacherous Link sees that the creature is about to take damage and redirects it to you. Any "whenever it takes damage" abilities on the creature don't happen.
At this point both replacement effects have been used up and the damage is going to hit you.

@cplmontana: Coalhauler Swine is a decent play for this but also won't go infinite. I'm pretty sure this wouldn't have gone infinite e... (see all)
Posted By: Artscrafter (3/1/2011 12:46:29 PM)
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"Does damage includes "combat damage"??"
Yes.
"All" includes combat damage.

I personally don't like this card that much. Maybe it is because I haven't had a pleasure to play against one. For me there is few major weaknesses:
1) The casting cost 5 is a lot
2) Equip 3 is not that cheap either. So you will end up using it in mid or late game.
3) Fast effect risk. Sure it's fun to equip some poor old 1/1, but there is literally tons of fast effects (spells and abilities) that can kill your shielded 1/1 or the shield itself making the 'naaah blocking is for losers' decision the last one you make in the game.

So if the shield is on some 'normal' creature, I would always think it as an insurance and not a way to redirect potentially lethal damage.

Overall 3/5
Posted By: PEGU (3/3/2011 6:40:38 AM)
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i have to say stuffy doll
Posted By: straydeath (9/15/2011 8:21:48 AM)
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This on a Stuffy Doll choosing your self and equipped with Lightning Greaves in multyplayer you are invincible.
Posted By: Wprundv (9/25/2011 11:14:02 AM)
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I may be wrong, but cplmontana's Coalhauler Swine combo might cause the game to end in a draw whenever you take damage. Coalhauler Swine will just keep on dealing damage to itself in an interminable loop.
Posted By: RedAtomsk (10/6/2011 7:42:54 AM)
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So here is the scenario,

I am playing stuffy doll, i choose my opponent and then i equip pariah's shield to it.


My opponent then plays acquire, finds another pariah's shield in my library then equips it to the same stuffy doll.


That in effect nullifies all damage to the opponent for the rest of the game unless the second pariah's shield that was played is destroyed. Correct?
Posted By: guitarjammer53 (11/29/2011 2:26:23 PM)
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@guitarjammer53
Well yeah, Pariah's Shield redirects the damage back to the equiped creature, which would be the Stuffy Doll. Unfortunately, if that opponent ever would take damage, that damage would be redirected to the doll, which would then try to do damage to the opponent, which is redirected to the doll... ad infinitum. So, unless someone can respond to the damage with a redirect of their own, bounce the doll, whatever to get rid of the lock, the game ends in a draw since the loop wont end without outside interference. Also just to make sure, you know you can't equip your stuff to opponent's creatures, right? The opponent would have to steal your stuffy doll somehow to equip their own shield to it.

I threw this into my Sapling of Colfenor "Never Die Ever" EDH deck. It fits the theme very well, and I'm almost always going to have an indestructible creature hanging around.
Posted By: ProbablyThatGuy (1/7/2012 1:11:50 PM)
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Yea.... theres a guy in my playgroup who loves these and Pariah used with either Heart of Light or some other one I forgot the name to. His creatures all benifit from taking damage,too. *cough* Spitemare, Stuffy Doll, etc. *cough*
Posted By: ZombieVegetarian (2/2/2012 8:20:32 PM)
Rating: 
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go for curse of the nightly hint and stuffy doll =D
btw, it doesn't work because you can't equip to creatures your opponent controls. and if it was pariah instead of the shield, yes you wouldn't be able to do damage to the opponent unless you destroy pariah.
Posted By: enjoy (2/11/2013 3:51:04 PM)
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@guitarjammer53
It's a stuffy doll under your control, not opponents'. (S)he wouldn't be able to equip the shield (s)he found to the same doll.

702.6a Equip is an activated ability of Equipment cards. “Equip (cost)” means “(Cost): Attach this
permanent to target creature you control. Activate this ability only any time you could cast a sorcery.

Side note, if going to pariah the doll it's better if give it a Guilty Conscience.
Posted By: applecorn (3/22/2013 12:18:02 AM)
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