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Community Rating: 4.204 / 5  (140 votes)
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"Notices this affects Suspend"

"Notices Jhoira of the Ghitu can Suspend any non-land card from your hand"

"Notices Paradox Haze can be played with her as your general"


GET'EM BEFORE THEY'RE HOT!
Posted By: Ferlord (4/3/2013 10:13:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Why do they print cards like this? It's just pure tech, nothing else.

That said, what a ridiculously useful card.
Posted By: jetzine (12/13/2009 2:26:21 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@jetzine:

The reason they print cards like this is because otherwise the game would be about attacking with 1 mana 1/1s, 2 mana 2/2s, and 3 mana 3/3s.

If you want a game to be as fun and deep as Magic, you need to include some cards that make the reader want to abuse them.
Posted By: Guest513736147 (8/27/2010 7:39:25 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I have a U/G Thallid / Reality Strobe deck built completely around this card. :q Works incredibly well, with Thallids becoming constant beat sticks, and reality strobe bouncing any threats my opponent attempts to stop me with, even lands. Reality Acid is also in there to destroy anything (and can be bounced for re-usability), and the only thing that REALLY makes it all fall apart is an enchantment destroyer... But nobody uses those anymore, because equipments are SUCH a bigger threat... ;)

Also interesting, EVERY single card in my deck is from the time spiral block... XD
Posted By: TopRomen (11/4/2010 11:20:25 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Form of the Dragon XD
Posted By: DacenOctavio (11/23/2010 10:24:00 PM)
Rating: 
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I love how timespiral has really complex cards with narrow uses like this one and I think a lot of players do. I think every third set of a block could use keywords from any set and have narrow uses not only for uses within the block. the timespiral block had the problem new players couldnt pick up the game easily, with all the different keywords and melvin-ly cards. but core sets, and the firsts two sets of a block should be enough for new players to learn the game for the third sets of blocks to have more complex and narrow cards. (that doesnt include timeshifted, planeshifted and future cards with random new keywords ofcourse.)
Posted By: Tezz (12/25/2010 7:29:56 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love this card and what it allows, but I'm sort of surprised that this is uncommon. If a card was going to let me do something as dramatic have a second upkeep, I'd have expected it to be rare. Doubly so for the fact that this card also introduced the concept of "Enchant Player." Making it uncommon certainly leads to lots of fun in limited, but the card seems constructed-worthy enough that it'd have seen play anyway even at rare.

The Johnny in me is thrilled to see a card like this show up at a low enough rarity to see play frequently. I'm just surprised that R&D let it happen.
Posted By: awalltoo (12/26/2010 9:25:46 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


deadly combo with Anowon, the Ruin Sage
Posted By: Pipikako (1/1/2011 3:11:19 PM)
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This looks like a really fun combo card. "You are now entering the twilight zone."
Posted By: Stray_Dog (1/6/2011 3:18:13 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I smell Darksteel Reactor. :D
Posted By: Kitty_the_Kat (2/15/2011 9:20:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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