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Ya, I dont get it either. Dredge decks send things to the graveyard from the library (deck), right? this thing gives you zombies when they go to the graveyard from play, meaning they have to be in play, so... what?
Posted By: Sphagetti (3/2/2010 8:08:41 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card is what really puts Dredge on the map. Using this with a Flame-Kin Zealot can make for a great turn 2 win in Legacy. Too bad Dredge has become so much harder with the loss of Putrid Imp and Breakthrough in Extended! My only question is: why bother to give it a cc at all? Was R&D just trying to be funny? :)
Posted By: mindguru (4/27/2010 10:06:52 PM)
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I seriously don't get it. How to the creatures hit the field in the first place? they have to hit the field in order for this to work.
Posted By: WhiteyMcFly (5/27/2010 7:13:37 AM)
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At first I thought this was approaching the glory that is Storm Crow, but now I see...
Posted By: blindthrall (7/2/2010 2:56:34 AM)
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Use Leyline of the Void with this
Posted By: Bursama (11/18/2010 12:51:49 PM)
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Barring its role in the Vintage Manaless Ichorid deck, this card has interesting synergy with Mimic Vat. Assuming the Bridge is in the graveyard, Mimic Vat can selectively prevent creatures from hitting the graveyard, and those that are placed into a graveyard from the vat are from the exile zone not from the battlefield. In return, the vat can supply a steady stream of creatures that will hit your own graveyard.

It's ruined if your opponent uses creature tokens, but still.
Posted By: justicarphaeton (12/9/2010 3:19:00 PM)
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Bridge From Below says "sacrifice your creatures : cool stuff happens." Ichorid says: "I'm one step ahead of you there, buddy! I get sacked every turn." Bring a few Ichorids out every turn from your graveyard, get zombies at end of turn, use dredge to refill your graveyard (because you need more black creatures in the graveyard to make Ichorid come into play again). Rinse, repeat, make profit, win the future. Four Bridge in the graveyard, four Ichorid in the graveyard --> 16 zombies in one turn. (More often, you get only six 2/2 zombies per turn, but still. Wow.)

If Dread Return read "You lose 2 life" instead of "Return target creature from your graveyard to the battlefield" I'd probably still run a couple of them, just for the convenient plays-from-the-graveyard sacrifice effect that synergizes with Bridge so well.

I guess Dredge gets talked to death, so here's an alternative Bridge use: Eternal Renewal + Phyre... (see all)
Posted By: Salient (8/22/2011 2:04:25 AM)
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Apprentice Necromancer, Carnival of Souls, Deathgreeter
B, Pay 2X life, sac apprentice necromancer: Put X 2/2 black zombies into play, But X black manna into your manna pool, Put any creature from your graveyard into play + it gains haste (sac at end of turn, unless it has persist or undying).
Sac outlet- for life: allows it to continue if you chose to have the necromancer as the last target, in which case continue on your merry way. (or just have a second Deathgreeter, or replace it Dross Harvester, or just add it for infinite life and manna and creatures.
If sac outlet gives manna you can get enough for anything you want like a Radiated
Profane Command that kills everything and brings back everything in your graveyard + each player loses infinity-1 life (if you took the infinite life route).
Or use Flesh Allergy to kill a platin... (see all)
Posted By: XaiviarNightwing (3/23/2013 4:23:00 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Mana-less dredge is completely ridiculous with this. First off, go second, drawing to 8 cards. Discard a Phantasmagorian (discarding your hand) or any dredger. Dredge next turn (or use Gitaxian Probe/ Street Wraith effects to get the draw) filling up your GY, bringing in Narcomeoba/Nether Spirit/Ichorid). Flashback a Dread Return (saccing Nether Spirits, Narcomoebas and Ichorids) into a Balustrade Spy, mill your entire deck, Cabal Therapy it for four zombies, sac with another Dread Return for a Flayer of the Hatebound, flashback yet another Dread Return for a Golgari Grave-Troll, dealing about 30-40 damage to your opponent. This thing is the ammo, autocar... (see all)
Posted By: OstravaBoletaria (2/18/2014 6:50:46 AM)
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Oh no my opponent has 4 of these in their graveyard with a bunch of dredgers and some Narcomoebas. What ever will I do?
Except, y'know, sacrifice or something.
Posted By: MCcreator (3/25/2014 3:30:10 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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