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Community Rating: 3.920 / 5  (112 votes)
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One of my favorite cards from Ravnica, this card is a blast. It can be used in some really funny decks, its a fun Timmy/Johnny card, and someday they'll screw up and actually allow you to play it in constructed in what will definitely be the most obnoxious combo deck ever. And I'll play it and be laughing. Maniacally.

And until that day it will sit in my binder and occaisionally in my limited decks.
Posted By: Titanium_Dragon (8/27/2009 5:05:13 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card is really good in a certain scenario, mainly the one that when you are getting your ass kicked, and you need to start a somewhat new game. this card basically starts your game anew. your library is reset, and everything is put into it. The only bad thing there is that if all of your opponents good cards get played at the same time. It either works well, or completely backfires one you. I wouldn't play it because the chances that you end up in a worse position then you were before is pretty high.
Posted By: Ventrisor (4/13/2010 2:03:33 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


auras cant enchant creatures being put into play as warp world is resolving kurhan so strands of undeath and fortune thief would not work that way.

Warp World
{5}{R}{R}{R}
Sorcery
Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.

* Taking it slowly, here's what happens when Warp World resolves:
1) Each player counts the number of permanents he or she owns.
2) Each player shuffles those permanents into his or her library.
3) Each player reveals cards from the top of his or her library equal to the number that player counted.
4) Each player puts all artifact, land, and creature cards revealed this way onto the battlefield. All of these cards enter t... (see all)
Posted By: sqweebag (7/4/2010 11:40:30 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Can you combo this card with something that has Landfall, ex. Baloth Woodcrasher, do you choose the order in which your permanents are played?
Posted By: ozymandias87 (8/29/2010 11:04:46 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Isn't this more like a blue effect? A red effect like this would more be like "Destroy all permanents in play", as red is about chaotic destruction, where blue is about deceitful manipulation, like this effect. I guss it's a good card if you're in a losing situation.
Posted By: Sironos (5/19/2010 12:20:56 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


can someone say "you only put ONE emrakul in there??!!"
Posted By: boggsanator (6/3/2010 11:16:10 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Anyone know how to use this card effectively?
Lots of Dragon fodders?
Posted By: shadowf0x (7/28/2009 9:25:17 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


On a purely casual level, what exactly would happen if you cast Warp World while you have 80 permanents in play and only 40 cards in your library? I would assume that you just reveal cards until you run out and that is that, but there might be some obscure rule I am forgetting.
Posted By: Binaural (3/6/2011 8:11:53 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Why play Warp World when you could just play Mind's Desire and Tendrils of Agony people to death?
Posted By: tcjimbo (3/1/2012 4:38:13 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


just out of curisaty would i man-land get you a creature and land
Posted By: 18scsc (10/8/2010 5:13:12 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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