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Outstanding little artifact that keeps getting bigger and can dish significant amounts of damage in the right deck.

There are tons of ways to get this out for less than it's stated cost. The most obvious one is still Type 2 legal, the Master Transmuter. It is also and Eldrazzi artifact, so there are about 100 new cards that create the spawn you will need to get this thing out early.

The final mechanic that makes this thing devastating is Rebound... every time you cast an instant or sorcery with this mechanic, you're getting a 2-for-1 with this item. Toss a Staggershock at an opponet with the wand on the table, and you're hitting for 7 points of damage; not bad for a 3CC instant.

It IS expensive, but I am glad it isn't any cheaper or it could be ridiculous.

Posted By: Gaussgoat (4/26/2010 8:54:31 AM)


It's almost a reprint of Alladin's Ring.
Posted By: blindthrall (4/30/2010 12:09:51 PM)


It costs 7 COLOURLESS mana, meaning every single eldrazi spawn will help you get this out in no time. In a red dmg or blue counter deck, this is devastating.
An opponent played this against me and it quickly got painful, but luckily i had my vampire hexmage to hamper it (Know it would have been better with artifact removal, but that's hard to come by in mono black).
Posted By: Sironos (5/17/2010 2:40:38 PM)


I encountered an interesting red-blue-green deck that utilized both Ancient Stirrings and Seer's Sundial to maximize their cantrips and set this card up. I died to it very quickly when it hit play.
Posted By: DacenOctavio (6/3/2012 8:33:41 AM)


Cool math fact: Total amount of damage done by this= (Number of Counters)x(NoC+1)/2
So, 1 -> 1x2/2 = 1
2 -> 2x3/2 = 3
3 -> 3x4/2 = 6
4 -> 4x5/2 = 10

Therefore, to do 20 damage, you need only 6 spells (6x7/2 = 21)
If you want to do 1000 damage, you need to cast only 45 spells (45x46/2=1035)
Sure, 45 spells is a lot, but if your opponent has 1000 life it's never going to be easy to win with only one card.

Isn't math fun?
Posted By: marmaris74 (8/6/2012 2:36:03 PM)