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if you use channel for all 20 of your life and then activate fireball as the 2nd part of the chain would fireball resolve be for the full 20 dmg be for the loss of 20 of your life would kill you?
Posted By: Blkphoenix88 (12/21/2010 6:37:19 AM)
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Turn 0: Gemstone Caverns
Turn 1: Forest, Channel, pay 15 life, Emrakul the Aeons Torn
Extra Turn: Two Giant Growths, attack, 21 DAMAGE!!!!!
I am just comborific

Edit: Well, I guess SOME PEOPLE (who's name starts with I and ends with deatog) are just jealous of my combo making skizzles. But, if you insist:

Emrakul on turn 1, then on extra turn play a land and pay 2 life for OVERWHELMING STAMPEDE!!!

See, another brilliant combo! And obviously, 2 brilliant combos from one person must mean that he or she is a brilliant person (check Wikipedia)! And:
Emrakul may be affected by colored spells that don't target it or deal damage to it, including those that cause it to become blocked.

So HAH, I AM smarticle! :P

Thanks, though, Ideatog, I always forget that!

EDIT: Okay, so I lose AGAIN!!! Maybe if on the extra turn you drop a swamp and Dark Ritual out a Triumph of the Hordes
Posted By: Superllama12 (6/14/2011 6:28:23 PM)
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Nice idea, Superllama - Overwhelming Stampede is hilarious with Emrakul - but it doesn't work either... since Channel's effect only lasts until the end of your first turn.
Posted By: alextfish (4/5/2011 5:10:57 PM)
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Why is this worse than fastbond. Sounds almost strictly better outside of landfall.

Oh and it obviously should cost at least {B} extra.
Posted By: SeriesOfTubes (12/25/2012 6:18:10 PM)
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In addition to everything else mentioned, now you can activate your Dark Ascension fateful hour cards like Thraben Doomsayer at will.

Also, powering out a pair or trio of Lodestone Golems could stop your opponents from casting anything meaningful for the rest of the game while you smash their faces with a comfortable life cushion.
Posted By: kiseki (2/15/2012 11:39:06 AM)
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In addition to the classic combos: Turn two Emrakul.

o_o
Posted By: Salient (5/28/2012 5:32:57 PM)
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Channel + Exsanguinate in Multiplayer would be fun, non?
Oh, really non? Oh. Okay.
Posted By: gman92 (8/12/2012 2:42:03 AM)
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Turn 1 Land, Elvish Spirit Guide, Channel, Emrakul... opponent scoops.
Posted By: Skiefyre (10/21/2012 5:28:52 AM)
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Absurdly powerful.
Posted By: yousquiddinme (10/25/2012 7:11:08 PM)
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Use with Banefire or Emrakul, the Aeons Torn.

Back then it was this an fireball, with no deck limit. So if you spent some money in alpha, it really was turn 1 win all day.
Posted By: TheWrathofShane (12/5/2012 5:03:50 PM)
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