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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.899 / 5  (104 votes)
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I'm behind on formats and what's current, but if type 2 is still around in some sense, this card is awesome...it's awesome in any format for that matter. It could be tied as one of the best miracle. cards.
Posted By: MANABURNWASGOOD (5/7/2012 6:35:55 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


White blue red ramp miracle decks...

They are coming!
Mark my words!
Posted By: Frostraven (5/10/2012 6:42:37 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Imagine if you had an extra RR saved up for a Fork...
Posted By: dberry02 (5/11/2012 3:15:13 PM)
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If nothing else, this makes a decent finisher for a burn deck. At best, it's a ridiculous advantage that can almost ensure your win. The fact that it's regular CMC is playable makes this card a pretty decent inclusion for red decks.
Posted By: BongRipper420 (10/5/2012 6:30:13 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@DrJack:
It's not 5 for R at instant speed.

To use it for instant-speed you need to pay the whole 4RR. It's 5 for R at miracle speed; which is slightly worse, in most circumstances, than sorcery speed.

Still dang good when you get it, but not what you seem to think it is by a long long way.
Posted By: Kingreaper (10/22/2012 9:17:06 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I love the way this card looks. I also love the way it feels to topdeck it for the win. :)
Posted By: nopemx6 (11/7/2012 10:28:42 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Considering that red burn usually topdecks past turn 3, this card is pretty nice.
Posted By: Xycolian (11/15/2012 8:14:40 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I love this card, costing 6 for normal is not great, although if you draw it in your opening hand you could keep it until you have 6 spare mana (probably never in a burn deck, but oh well). The miracle cost is crazy. <3
Posted By: SquiddyFish (11/24/2012 7:36:05 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


So after playing with the Miracle mechanic and this card for a while, I learned what everyone figured out a long time ago; the Miracle mechanic is not broken. I put this in my burn deck as a two of and it would never work the way I wanted it to. Miracles are a powerful mechanic for sure, but they require skill to build around, lots of library manipulation and planning. You can't just toss these into any deck and go like you can with Lightning Bolt. Just my opinion, but Wizards really knew what they were doing when they made this mechanic. It just looks like they didn't.
Posted By: rollinsclone (12/18/2012 11:09:50 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I wouldn't put more than one of these in a deck most of the time. However, miracle cards become a lot more attractive with Mercurial Chemister. Excess miracles? Burn creatures. Preferably yourStuffy Doll.
Posted By: Domak (1/5/2013 4:55:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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