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Community Rating: 3.955 / 5  (168 votes)
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A card that doesn't do anything on its own and is merely an enabler probably won't see too much use outside of Limited or--potentially--Standard. I would honestly be surprised if in Limited this didn't end up in your hand the entire game as you wait for a chance to use it properly.
Posted By: Eternal_Blue (4/28/2012 9:22:26 PM)


if i use it on saint of saint traft before the combat ends, do i keep the token?
Posted By: MindCube (5/11/2012 11:45:16 AM)


I dont think this works the way I hope it does but if I cast this on a creature I just targeted with birthing pod, do I keep the creature?
Posted By: Airlacher (5/24/2012 6:10:34 PM)


This card single handedly broke Avacyn Restored. Combined with any ETB effect, nasty. Especially with the new Thundermaw Hellkite, Vexing Devil (you pay 4 to counter? I cloudshift. Do it again, fool) or Fiend Hunter. R/W really likes this card, btw. 5/5
Posted By: Crosserenti (7/16/2012 11:32:49 PM)


1 white mana -Instant "Exile target creature you control, then return that card to the battlefield under your control."

The best I can come up with, the effect is, replay "when entering battlefied" effects, remove already inplace enchantments, unattach equipment, and maybe remove counters

Or is it really a get out of jail free card?
In combat, with spells on the stack, does this card actually help? My friend insists, and apparently all of you insist, that effects of spells or abilities, including attacking and blocking labels, in any particular phase in combat, is completely unaffective against whatever creature Cloudshift is used on for that phase of combat, in addition to the aforementioned effects, regardless of what else is on the stack.

In simpler rule de***ion, "Protection from everything for any phase on any player's turn"

Example: Lightning Angel (3/4, Flying, Vigilance, Haste) gets a Lava Axe (5 damage) to the face. Cloudshift (no) through it, then blocks and kills... (see all)
Posted By: NordicGideon (11/21/2012 11:52:15 PM)


@ Quorong

I do not see how 608.2b supports your understanding of the rules, the moment a "targeted" card is exiled, the spell which targeted the card is immediately countered. The spell does not resolve and its effects do not occur.

608.2b Is only one part of A spells/abilities resolution.

608.2. If the object that’s resolving is an instant spell, a sorcery spell, or an ability, its resolution may involve several steps. The steps described in rules 608.2a and 608.2b are followed first. The steps described in rules 608.2c–j are then followed as appropriate, in no specific order. The step described in rule 608.2k is followed last.

Meaning you do this for each spell as you proceed down the stack. There for you are checking the legality of a spells target at that time when such spell is being resolved. Not the entire time of targeted card existence.

I also cannot agree with your assumption that Murder or Traitorous Blood would leave the... (see all)
Posted By: Sinobite (12/1/2012 8:45:53 PM)


You are supposed to use this card on cards like Thragtusk and Snapcaster Mage so that it activates it's enter and/or leave the battlefield ability. I guess it deal with certain types of removal but, if you don't have your deck built around the enters/leaves the battlefield mechanic or some other combo that can take advantage of this card, you're using it wrong. One does not simply auto-include cloudshift because they are running white, in that slot Faith's Shield is better overall. Not only does it dodge Rolling Tremblor and Mizzium Mortars in addition to everything cloudshift dodges, it keeps +1/+1 counters and enchantments on the creature as well as allows you to pressure your opponent by making one or all of your creatures unblockable if you have fateful hour. You like overrun right? Well Faith's Shield can be 1 m... (see all)
Posted By: Ligerman30 (3/20/2013 6:08:48 PM)


Oh Avacyn...

Dat ass
Posted By: sheebishere (6/5/2013 9:37:53 PM)


Wait a minute, why does i keep a creature that a had used Threaten (or cards like that) and this???? Where in the rules says that the momentary control that Threaten likes gives still working before the blink?!
Posted By: Sorenssen (4/29/2012 2:19:48 PM)



Threaten gives you control of the creature until end of turn.
You exile that card, and any effects currently active, or counters, on that card disappear, equipment unequips and enchantments are destroyed.

When the card returns to play, it is considered a new creature by "the game", and any spell targeting the creature can't find it, equipment won't be reequipped and finally -- effects that used the creature prior to the "blink" breaks down because the creature practically ceased to exist and a new came in it's place.
That is why the controller is declared on the Cloudshift card itself, and why the controller has to be declared.

The fact that they said "under your control" instead of "under it's owner's control" means that they INTENDED for this card to not break control effects.
Posted By: Frostraven (4/30/2012 12:46:28 PM)


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