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ok its late for me so I'm going to put this as simple as possible.

This card should not stop "When ""X"" card dies effects" in my opinion.

Rest in Peace looks for and alters the destination of the resting place of cards and effects. Cool.

"When (this) dies effects" trigger a game effect on the condition that the card well... dies. Not where the body is buried or if it was cremated.

just my 2c
Posted By: Warborne (7/1/2013 1:12:56 AM)
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-"...and I have 40 cards in my graveyard."
-"I cast Rest in Peace during my turn."
-"In response, Psychic Spiral."
-">.<"
Posted By: yyukichigai (9/28/2012 9:58:38 PM)
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Sorry for making the graveyard relevant, here's a card that will break Misthollow Griffin instand.

Regards: Wizards
Posted By: Firesplitter. (9/26/2012 1:44:29 AM)
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So this card absolutely hoses Golgari decks as well as other decks that use the graveyard by making them unplayable. Fine. But in turn, what do the Golgari get that absolutely hoses Azorious or Selesnya decks, by making them unplayable?

I think black mana guild players will have to get creative and utilize the more controlling aspects of black to succeed against this card, such as Mindrot, Appetite for Brains, stuff like that. We used to have Memoricide and Surgical Extraction which made things easier, but they are gone now =(
Posted By: MechaKraken (10/10/2012 6:06:23 PM)
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WotC might as well just ban Snapcaster Mage
Posted By: flavioal28 (10/6/2012 1:36:21 PM)
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Wizards sure like designing graveyard mechanics, but apparently they don't want people to play them.
And apparently they like to screw over Orzhov even before they reappear in the block, and wipe our faces in it by flavourtext.
This is white sideboard in a nutshell, overpowered and undercosted, making the game less fun. I remember when I was playing monoblack and got a devout lightcaster thrown at me, oh boy those were happy times, and it felt so balanced and fun!
Posted By: Sironos (10/22/2012 4:01:05 PM)
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Wizards- if the future league start complaining about something, don't print a knee-jerk card that screws that deck over. Let the future league have their juice and their naptime, then see if they're still mad.

If graveyard decks are still considered a problem, call the future leaguers' parents, send them home and get some better playtesters.
Posted By: Studoku (10/22/2012 5:25:02 PM)
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In my metagame, most everyone is playing a deck that seriously manipulates the graveyard in some way, shape or form. It's gotten to the point where multiple people are playing Seance, a card I love, truth be told, but, come on.

Enter Rest in Peace. when I first saw this card, I knew I would main deck it with Misthollow Griffin, whch makes for a far weaker, albeit flying, Vengevine-like effect. It's a essentially a defensive play, but the Virtual Card Advantage can both win and merely carry a White/Blue control deck until you get to your bombs. The fact that it hurts Zombies, Tokens and some forms of Selesnya is just icing on the cake.

This card does soak graveyard-based strategies, but the power of manipulating the graveyard is too attractive for people to use this card--unless they don't need the graveyard at all.
Posted By: colvincd (10/29/2012 9:55:27 PM)
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I didn´t really like the Leyline of the Void, due its high cmc, if you didn´t play it from the start, but mostly simply because it was a black card, and if you play black you rather want to use graveyard shinanigans like the Puppeteer Clique yourself, but this card right here, really hits the mark.

And to the clowns here who say this card would be broken, or should never have been printed... Considering all these broken graveyard combos in this game, this card is nothing but a necessity. Seriously, there are so many overpowered cards and combos in this game, that this card isn´t even close to being broken...
Posted By: Sootoo (10/8/2012 6:31:03 AM)
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I thinks it's bronken
Posted By: chremon (10/15/2012 1:00:28 AM)
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0.51.01.52.02.53.03.54.04.55.0