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Community Rating: 2.962 / 5  (118 votes)
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Have him as Planeswalker for RWG deck for Innistad block, he is boss/pimp. He has a cast of Angels for supporting cast. Pimped out Angel gear. Hold him back, clear out hand first. Drop when flush with mana. Splash deck with Human Werewolves for the party, give them Angel cards for their support. Factor in some Spirit tokens. Legendary Priest bringing drumming up some support. By the time he come out he provides distraction. Maybe you through out high manna cost Angel, who cares keep handing out Angel cards. Maybe you through away a Flashback & get to burn someone. Hopefully by the time he is on scene you have set boundaries and see whats coming, so when an Angel wants to come in you can put her to work immediately. Builds up quick if opponent is out of balance. Burns on his way out the door. Puts the opponents creatues to work if needed.
Posted By: DanielLPennington (3/16/2013 10:35:48 PM)
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tibalt is really good in the duel decks IMO.
he is good in zombies, dredge, grixis, RDW, and suicidal r/b
i put him in my token deck on a whim, and turns out he did just what i wanted.
if you don't have 2 good options in your hand, do not play TIbalt's +1, unless you're super lucky.
Posted By: enjoy (3/18/2013 6:47:44 PM)
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They should have made a new Tibalt. This one is beyond saving with new artwork or not. That +1 is just terrible.

@infernaldarkness: Hmm...
Tibalt Enraged RR (3 loyalty)
+1: Reveal the top card of your library. If it's red, put it into your hand.
-3: Target creature gains haste and gets +2/+0 until end of turn. Untap that creature.
-6: Target player gets an emblem with 'All damage dealt to you from red sources is doubled'.

Better? I made him completely unusable in non-mono red though and his duel deck is red-black... but I still think it would be better this way. It never makes sense to me when the duel deck doesn't correspond with the promo card's colours.
The +1 is conditional card draw (if the top card of your library is a land, you get nothing).
The -3 is still very useful.
The -6 isn't crazily overpowered but it does a hell of a lot.
Posted By: Lifegainwithbite (3/26/2013 12:08:03 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


The more I think about this card the worse I think it is. It comes down to this, when is he useful?

So if I play him early in the game, I better be sure I have a blocker for him, or some 2/2 guy is going to just end him quickly. He MAY have 3 Life at that point but do I really want to discard a card at random early in the game?

If he comes out later in the game, ok so I can better control the card I'm discarding, but his middle ability will be near useless then. He will loose -4 life for maybe 3 damage? If this was a -1 ability or a -2 ability that would be much better. Heck even a 0 wouldn't be too broken.

Ok sure his -6 ability is good, but you better be sure to kill you opponent with that cause your opponent will get the creatures back.

Terrible
Posted By: Bahamuto (4/2/2013 5:29:05 PM)
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I've wanted to like the idea of a two drop planeswalker for a long time, but the fact is that he's not useful. I've tried to imagine scenarios where he might be useful, envisioning him somehow working in a Snapcaster deck where you are casting burn spells for free, but the whole fun of snapcaster is the ability to burn someone twice in one turn potentially. I've wanted to imagine him in a turbo rakdos black/red deck, but he doesn't fit there considering they're so creature heavy and none of Rakdos's current spells in standard have any flashback abilities. Really, he's not worth the time and effort to put him into a deck. Go with Sorin and reap the rewards in that regard.

However, what I do like about Tibalt is that like his red planeswalker brethren Koth and Chandra, I feel like they've really captured the essence of red mana better then the other colors in planeswalker form. While Chandra is the passion and fury of fire a... (see all)
Posted By: GhostCounselor (4/7/2013 12:07:30 PM)
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@ParallaxtheRevan: "Turns out Recouping Animate Dead is good. Who knew." Nobody knew, because you can't. Might want to read the cards before you keep playing that deck.

Tibalt gets too much hate for what he's intended to do. You have to use him creatively, he's not powerful on his own but he's very risky and that makes him fun - in the same way that Ignite Memories is the most entertaining way to gamble a game on a storm count of like 2 or 3.
Posted By: steev (4/19/2013 8:04:09 PM)
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Why is it when I see this face with that knife I think he's saying, "You wanna know how I got these scars? You see, my father was a necroalchemist, and a fiend. One night he went off a little crazier than usual, and mommy got the scalpel to defend herself. He didn't like that. So he takes the scalpel to her, laughing while he does it, and then he sees me. He walks towards me and asks, "Why so serious?"
And he sticks the scalpel in my mouth, and says again, "Why so serious?"

"Let's put a smile on that face!"
Why is it I feel like that would be tibalt's flavor text if planeswalkers had flavor text?
Posted By: atemu1234 (4/20/2013 8:09:36 AM)
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I don't know if it's just me, but this Tibalt has a troll face.
Posted By: HappyJackington (4/22/2013 8:50:26 AM)
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I hate both artworks
Posted By: MockingJ (4/26/2013 8:31:53 PM)
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i put him in a goblin/traitors deck and he is pretty effective
Posted By: Westertin (5/6/2013 2:32:22 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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